RULES for the organisation and (or) conduct of gambling (online bookmaker games, live card games, live dice games, live cylinder games (roulette)) of the virtual gambling establishment of Zolotoy Faraon LLC

1. General Provisions, Main Terms and Definitions

1.1. These Rules for the organisation and (or) conduct of gambling (online bookmaker games, live card games, live dice games, live cylinder games (roulette)) of the virtual gambling establishment of Zolotoy Faraon LLC (hereinafter – the Rules) establish the rights and obligations of the gambling organiser and the gambling participant, the conditions and procedure for accepting bets (concluding wagers), settling bets, paying out winnings, circumstances under which bets are refunded or voided, restrictions, resolution of disputes, and other matters related to the operation of the virtual gambling establishment of Zolotoy Faraon LLC (hereinafter – the Organiser, Gambling Organiser).

1.2. The Rules are developed in accordance with the legislation of the Republic of Belarus, including the Regulation on the Implementation of Activities in the Sphere of Gambling Business approved by Decree of the President of the Republic of Belarus dated 06.06.2025 No. 226 (hereinafter – Regulation No. 226), the Regulation on the Procedure for Carrying out Activities in the Sphere of Gambling Business for the Operation of a Virtual Gambling Establishment approved by Resolution of the Council of Ministers of the Republic of Belarus dated 24.12.2025 No. 764 (hereinafter – Regulation No. 764), and the Instruction on Requirements for Internal Control Rules Implemented by Gambling Organisers approved by Resolution of the Ministry of Taxes and Duties of the Republic of Belarus dated 16.09.2016 No. 27.

1.3. The Rules come into force on the next working day after their transfer to the special computer cash system that ensures control over turnover in the gambling business sphere (hereinafter – SCCS).

1.4. The Rules are posted on the Organiser's website: brazino777.by (hereinafter – the Organiser's website).

1.5. The Rules are drawn up in Russian. In case of a translation of the Rules into Belarusian, such translation shall have equal legal force with the Russian version. Translations into foreign languages are for informational purposes only and have no legal force.

1.6. Gambling is organised and (or) conducted through the Organiser's website (brazino777.by).

1.7. Placing a bet confirms that the gambling participant has read and understood the Rules.

1.8. For the purposes of these Rules, the terms and definitions used have the meanings established in Regulation No. 226, Regulation No. 764, and the following laws of the Republic of Belarus: Law No. 226-Z "On Currency Regulation and Currency Control" dated 22 July 2003, Law No. 455-Z "On Information, Informatisation and Protection of Information" dated 10 November 2008, Law No. 165-Z "On Measures to Prevent Legalisation of Criminally Obtained Income, Financing of Terrorist Activities and Financing of the Proliferation of Weapons of Mass Destruction" dated 30 June 2014, Law No. 99-Z "On Personal Data Protection" dated 7 May 2021, Decree of the President of the Republic of Belarus No. 60 "On Measures to Improve the Use of the National Segment of the Internet" dated 1 February 2010, Decree of the President of the Republic of Belarus No. 8 "On the Development of the Digital Economy" dated 21 December 2017, as well as the following terms and definitions:

Gambling – a risk-based agreement on winnings concluded between gambling participants among themselves or between a participant(s) and the organiser.

Authentication Data – unique data communicated by the gambling organiser to the gambling participant upon identification or generated independently by the gambling participant upon identification.

Possession Authentication Data – data intended to confirm ownership of the software or device of the gambling participant.

Knowledge Authentication Data – data known only to the gambling participant.

Authentication – the procedure for verifying the authenticity of data provided by the gambling participant by comparing them with the data recorded by the gambling organiser during identification.

Bonus – funds (electronic money) provided by the gambling organiser to a visitor of the virtual gambling establishment (gambling participant) subject to compliance with the conditions and procedure stipulated in the gambling organisation rules approved by the gambling organiser and transferred to the SCCS.

Online Bookmaker Game – a gambling game conducted via a virtual gambling establishment in which a participant, using the global computer network Internet, places a bet on the outcome of an event (concludes a wager with the gambling organiser), including events occurring on the Internet, and the amount of winnings is determined before the start of the game and depends on partial or full coincidence of the forecast with documented facts or occurred events.

Wagering Requirement – the requirement to wager a bonus.

Verification – a set of measures to verify and (or) supplement client data and their representatives, obtained during identification.

Virtual Registration – a method of collecting identification data and identifying an individual when registering as a gambling participant by establishing a video session via the Internet, during which the individual must remain in the video session and hold an identity document in front of them for the gambling organiser's employee to confirm the accuracy of the information provided and compare the face with the photo in the document.

Virtual Gambling Establishment (VGE) – an information system consisting of a website that allows organising and (or) conducting gambling via the Internet, participating in gambling, as well as software and hardware that ensure the collection, processing, storage, transmission, protection of information, audio-visual images and other results, and performing calculations related to organising and (or) conducting gambling using the Internet.

Refund of Unsettled Bets (Bet Refund) – settlement of bets with odds "1".

Winnings – funds, electronic money, other property payable (transferable) to the gambling participant upon occurrence of the result provided for by the Rules.

Demonstration Version of Gambling – a prototype of a gambling game that allows a visitor to familiarise themselves with the game organised via the VGE, without the possibility of placing bets and (or) receiving bonuses, winnings, or refunds of unsettled bets.

Deposit – replenishment of one's gaming account with funds by a visitor of the VGE.

Gambling Business Activity – activity aimed at concluding risk-based winnings agreements with gambling participants and (or) organising the conclusion of such agreements between several gambling participants, including via the Internet.

Card Game – a gambling game in which participants determine winnings and their amount by the layout of playing cards, including in live mode.

Dice Game – a gambling game in which winnings and their amount are determined by throwing dice, including in live mode.

Gaming Session – a session of visiting the VGE, consisting of actions performed by the gambling participant during the period from the moment the participant logs into the VGE website using their authentication data until the moment they log out, regardless of the reason.

Gaming Account – a user account registered by a visitor of the VGE in the VGE to participate in gambling.

Identification Data – personal data collected by the gambling organiser in accordance with the requirements of legislation in the field of gambling business and in the field of preventing legalisation of criminally obtained income, financing of terrorist activities, and financing of the proliferation of weapons of mass destruction.

Outcome – the result of the event on which the wager was placed.

Electronic Copy or Image of an Identity Document – an electronic copy of an identity document made by scanning, photographing, or other means, allowing full reproduction of the information and data of that document in electronic digital form.

Odds – a number used to calculate winnings, which the organiser sets on the result (possible outcomes) of an upcoming event.

HTP Crypto Residents – residents of the High Technologies Park who carry out activities as a cryptocurrency exchange operator or cryptocurrency exchange operator.

Live Mode – a method of organising gambling conducted via a VGE using gaming tables and (or) slot machines, in which the participant(s) interact with each other and (or) with the gambling organiser using technical solutions of the VGE.

Line (Market) – a list of events offered by the Organiser.

Limit – a value set by the Organiser for the maximum bet amount (maximum bet amount(s) and/or maximum winnings amount).

Gambling Organiser – a legal entity of the Republic of Belarus carrying out activities in the sphere of gambling business.

Wager – a gambling game whose outcome depends on the result of an event, unknown whether it will occur or not.

Visitor of the Virtual Gambling Establishment (VGE Visitor) – an individual who has provided Zolotoy Faraon LLC with their personal and other data, an electronic copy or image of an identity document, allowing the collection of identification data, identification and verification of that individual's identification data upon registration as a gambling participant, subsequent access to the VGE, and (or) registration of a financial transaction subject to special control.

Bet – funds (electronic money) transferred (remitted, transferred) by the gambling participant to the organiser or another gambling participant and constituting a condition for participation in gambling in accordance with the rules of its organisation and (or) conduct.

Technical Error – an error by the Organiser's employee and (or) software malfunction when accepting bets, determining results, and providing bonuses, including (but not limited to) resulting in:

technical omission of a decimal separator leading to two- or three-digit numbers in odds, handicaps, or totals;

disruption of mathematical balance on event outcomes (i.e., odds differ from "market" odds, where market values mean odds offered by two or more gambling organisers operating in the Republic of Belarus);

incorrect handicap value (appearance of a positive instead of an obviously negative handicap and vice versa);

appearance of odds on the favourite higher than on the underdog;

mismatch of odds in different positions (e.g., over/under odds assigned to a total of 1.5 appear for a total of 5.5 and vice versa);

presence of outcomes in the Line that have already occurred;

the Organiser receives incorrect information from the line provider about event results (odds differing by 10% or more from Asian and European lines, current score, final event, change of referee decision, including cancellation of a goal, points, etc.), significantly affecting the correctness of odds used for bet settlement;

placing bets on non-existent or erroneously credited funds;

technical failure in crediting winnings (duplication, repeated crediting to the player's account, including for the same winning, repeated withdrawals as a result of such failure);

placing a bet after the event has already occurred (due to technical failure with reliable confirmation);

incorrect display of the event result in the software, leading to incorrect settlement;

crediting winnings to the VGE visitor's gaming account without the necessary event or wager.

All bets (payments) placed (paid) with a technical error are subject to refund.

Bet Acceptance Conditions – a set of odds, handicaps, minimum bet, maximum bet, bet acceptance period, and circumstances under which the bet is settled, as defined by the gambling organiser.

Gambling Participant (Player) – an individual participating in gambling and concluding a risk-based winnings agreement with the organiser or another participant.

Favourite – one of the most likely winners in an event.

Handicap – a number set by the organiser to equalise the probability of outcomes of an upcoming event.

Cylinder Game (Roulette) – a gambling game in which participants, by determining combinations of numbers, symbols, and other signs using a rotating device, win depending on a predetermined proportion of the total amount of bets made and winnings, including in live mode.

Electronic Journal of Gambling Participant Actions – a set of information about actions performed by a gambling participant registered in the VGE during their gaming session, displayed in the participant's gaming account, as well as the external IP address of the device from which the participant took part in the gambling.

2. Rights and Obligations of the Gambling Organiser and the VGE Visitor / Gambling Participant

2.1. The Gambling Organiser is prohibited from:

2.1.1. allowing into the VGE individuals whose information is included in the list of persons restricted from visiting gambling establishments, VGEs, and participating in gambling (the "List") or who have not reached the age of 21;

2.1.2. allowing participation in gambling to individuals whose information is included in the List, or who are under 21, or who have not presented identity documents, or who have presented (provided) identity documents not belonging to them;

2.1.3. providing the VGE visitor or gambling participant with funds (electronic money) or their equivalent (chips, tokens, etc.) for participation in gambling if the visitor or participant does not have the necessary amount of funds (electronic money) or their equivalent.

2.2. VGE Visitors are prohibited from:

2.2.1. participating in online bookmaker games if they influence or may influence the outcome of the event of that game (affecting the random result of the game);

2.2.2. using software and (or) technical devices during gambling that affect the random result of the game or allow it to be predicted;

2.2.3. using software or other means to gain unauthorised access to information of the gambling organiser operating the VGE, for the purpose of destroying, blocking lawful access, modifying, copying, or committing other unlawful actions in relation to this information;

2.2.4. providing other visitors or gambling participants with funds (electronic money) or their equivalent (chips, tokens, etc.) for participation in gambling;

2.2.5. transferring (disclosing) to other visitors or gambling participants information about their gaming account and authentication data;

2.2.6. having more than one gaming account in the VGE;

2.2.7. providing, when registering as a gambling participant, during subsequent access to the VGE, receiving winnings, or refund of unsettled bets, personal and other data or identity documents that do not belong to them;

2.2.8. using, when placing bets, receiving winnings, or refund of unsettled bets, bank payment cards or electronic wallets that do not belong to them;

2.2.9. placing bets using funds transferred from accounts opened in banks, non-bank credit-financial organisations, foreign banks to other persons, except when the transfer of funds in favour of the VGE visitor is made by HTP crypto residents;

2.2.10. indicating in the application for payment of winnings or refund of unsettled bets accounts opened in banks, non-bank credit-financial organisations, foreign banks belonging to other persons, except for payment of winnings or refund of unsettled bets via HTP crypto residents;

2.2.11. participating in gambling in accordance with instructions of third parties.

Confirmation by the gambling organiser of the belonging of a bank payment card, electronic wallet, or account to the VGE visitor is carried out in accordance with the Organiser's internal control rules.

2.3. VGE Visitors have the right to:

2.3.1. familiarise themselves with the gambling organisation rules in one of the state languages of the Republic of Belarus and any foreign language at the organiser's discretion;

2.3.2. transfer funds to the gambling organiser for participation in gambling by non-cash means via HTP crypto residents of which these VGE visitors are clients;

2.3.3. receive winnings and refunds of unsettled bets in accordance with the gambling organisation rules.

2.4. VGE Visitors are obliged to:

2.4.1. provide personal and other data, an electronic copy or image of an identity document, allowing the gambling organiser to collect identification data, identify and verify the identification data of the individual and (or) register a financial transaction subject to special control;

2.4.2. comply with the lawful requirements of the gambling organiser operating the VGE;

2.4.3. read and comply with the Rules;

2.4.4. use only their own funds to top up their gaming account, the belonging of which can be confirmed.

2.5. The Organiser has the right to refuse participation in gambling if the VGE visitor has previously committed the following violations:

2.5.1. participated in online bookmaker games and influenced or could influence the outcome of the event of that game (affecting the random result);

2.5.2. used software and (or) technical devices during gambling that affect the random result or allow it to be predicted;

2.5.3. used software or other means to gain unauthorised access to information of the gambling organiser operating the VGE, for the purpose of destroying, blocking lawful access, modifying, copying, or committing other unlawful actions in relation to this information;

2.5.4. provided other visitors or gambling participants with funds (electronic money) or their equivalent for participation in gambling;

2.5.5. transferred (disclosed) to other visitors or gambling participants information about their gaming account and authentication data;

2.5.6. had more than one gaming account in the VGE;

2.5.7. used, when placing bets, receiving winnings, or refund of unsettled bets, bank payment cards or electronic wallets not belonging to them;

2.5.8. placed bets using funds transferred from accounts opened in banks, non-bank credit-financial organisations, foreign banks to other persons, except when the transfer is made by HTP crypto residents;

2.5.9. indicated in the application for payment of winnings or refund of unsettled bets accounts belonging to other persons, except for payments via HTP crypto residents;

2.5.10. participated in gambling in accordance with instructions of third parties.

Facts of the above violations must be documented by the gambling organiser.

2.6. The Gambling Organiser, when operating the VGE, is obliged to ensure:

2.6.1. legality of conducting gambling;

2.6.2. timely payment of gambling business tax;

2.6.3. competence and professionalism of employees involved in organising and (or) conducting gambling;

2.6.4. payment of winnings and refund of unsettled bets in accordance with the requirements of Regulation No. 226;

2.6.5. timely transfer to the budget of calculated and withheld personal income tax on income paid to individuals in the form of winnings and refunded unsettled bets;

2.6.6. organisation and (or) conduct of gambling via a VGE connected to the SCCS;

2.6.7. upon registration of a gaming account and subsequent access of an individual to the VGE, verification using the SCCS of information about that person for presence in the List;

2.6.8. storage in the VGE of an electronic copy or image of the identity document of the gambling participant, personal and other data provided by the VGE visitor, the electronic journal of actions of the gambling participant, the external IP address of the device from which the participant participated, for at least five years from the date of the gambling;

2.6.9. use of information networks, systems, and resources, domain names of the national segment of the global Internet, except as provided in part two of clause 8 of Regulation No. 226;

2.6.10. use of technical means that record gambling (except for gambling conducted in live mode, as well as online bookmaker games and online totalisator games provided that the outcome depends on partial or full coincidence of the forecast with documented facts);

2.6.11. recording of gambling conducted in live mode using high-resolution video surveillance systems ensuring a recording speed of at least five frames per second;

2.6.12. storage of gambling recordings for at least 30 days from the date of these games (except for online bookmaker games and online totalisator games provided that the outcome depends on partial or full coincidence of the forecast with documented facts);

2.6.13. as of the first day of the first month of each quarter, availability on the current (settlement) bank account with a special operating regime opened in a bank or non-bank credit-financial organisation (hereinafter – special account) of funds in the amount determined by the Council of Ministers of the Republic of Belarus;

2.6.14. electronic transfer to the SCCS of information about accepted bets and paid winnings, refunded unsettled bets for each type of gambling conducted by the VGE;

2.6.15. identification of an individual upon registration as a gambling participant;

2.6.16. multi-factor authentication of an individual upon subsequent access to the VGE;

2.6.17. verification of the identification data of an individual;

2.6.18. registration of the gambling participant's actions, external IP address of the device from which the participant took part, in the electronic journal of actions of the gambling participant;

2.6.19. organisation and (or) conduct of gambling using websites whose domain names are specified in the Unified Register of Licences;

2.6.20. posting on the VGE website information about restricting access to gambling for persons under 21;

2.6.21. use of technical solutions preventing VGE visitors or gambling participants from providing another visitor or participant via the VGE with funds (electronic money) or their equivalent for participation in gambling;

2.6.22. identification and blocking, no later than the working day following the day of detection, of duplicate gaming accounts in case of multiple registration by one gambling participant.

3. Purpose of the Online Bookmaker Game, Types of Bets in the Online Bookmaker Game

3.1. The purpose of the online bookmaker game is to achieve a partial or full coincidence of the gambling participant's forecast with documented facts that have occurred, and in the event of such coincidence, the participant receives winnings.

3.2. Types of Bets on Events:

3.2.1. Single Bet – a bet placed on the outcome of one event. Winnings on a single bet equal the product of the bet amount and the odds set for that outcome.

3.2.2. Accumulator (Parlay) – a bet placed on the outcomes of two or more mutually independent events.

3.2.3. Winnings on an accumulator equal the product of the bet amount and the accumulator odds. The accumulator odds equal the product of the odds of all outcomes included in the accumulator.

3.2.4. An accumulator may include any combination of unrelated outcomes from any sports.

3.2.5. An accumulator is considered won if all events included in it are correctly forecast. Loss on one outcome means loss of the entire bet of this type.

3.2.6. System – a combination of accumulators with the same bet amount and the same number of events in each (of a uniform size chosen by the player).

3.2.7. Winnings on a system equal the sum of winnings on the accumulators included in the system.

3.2.8. Accumulators and systems cannot include different outcomes of the same match, different bets on the same player within the same tournament (e.g., on winning the tournament and winning a match), even if not directly interrelated.

3.2.9. Live Bets – bets placed during an event, from its start to its finish.

3.2.10. Pre-match Bets – bets placed before the start of an event.

4. Procedure for Registering a Gaming Account. Procedure for Identification, Authentication of a VGE Visitor and Verification of Their Identification Data

4.1. To participate in gambling organised and (or) conducted via the VGE, the gambling organiser registers a gaming account for the VGE visitor in the VGE.

4.2. The gaming account is registered with the assignment of a unique identifier by the gambling organiser after the collection of identification data, identification, and verification of the identification data of the VGE visitor.

4.3. Identification of an individual upon registration as a gambling participant is carried out for the purpose of:

preventing participation in gambling by an individual using personal and other data or identity documents that do not belong to them;

preventing the legalisation of criminally obtained income, financing of terrorist activities, and financing of the proliferation of weapons of mass destruction;

confirming the accuracy of the provided personal and other data, confirming that they have reached the age of 21, confirming the absence of information about them in the List, and confirming the presence (absence) of grounds for refusal to participate in gambling.

4.4. The collection of identification data and identification of a VGE visitor include measures determined by the Organiser in the Rules and internal control rules, including virtual registration, as well as confirmation of the belonging of the bank payment card, electronic wallet, or account used to transfer funds (electronic money) for participation in gambling and to receive winnings and refunds of unsettled bets.

4.5. If an individual, when registering as a gambling participant, refuses to undergo identification measures or does not provide the gambling organiser's employee with the information and documents necessary for identification, such individual is not registered by the gambling organiser as a gambling participant.

4.6. A gaming account is not registered, and the VGE visitor (gambling participant) is not allowed to participate in gambling in the following cases:

4.6.1. the gambling organiser's employee receives from the state information resources of the Ministry of Internal Affairs information that the identity document issued by a state body of the Republic of Belarus is invalid;

4.6.2. the VGE visitor (gambling participant) refuses to undergo identification measures or verification of identification data, or refuses to provide the gambling organiser's employee with the information and documents necessary for identification and verification;

4.6.3. the gambling participant transfers (discloses) to other VGE visitors or gambling participants information about their gaming account and authentication data.

4.7. To register a gaming account and undergo the identification procedure, the VGE visitor provides the gambling organiser with:

an electronic copy or image of an identity document, made by scanning, photographing, or other means, allowing full reproduction of the information and data of its pages containing the following information:

surname, first name, patronymic (if any);

date of birth;

photo;

series (if available) and document number;

date of issue and name (code) of the state body that issued the document (if issued by a state body of the Republic of Belarus);

citizenship;

place of residence (registration).

information about the bank payment card, electronic wallet, or account used to transfer funds (electronic money) for participation in gambling and for receiving winnings and refunds of unsettled bets.

4.8. The gambling organiser has the right to request the VGE visitor to provide additional information and documents necessary for identification, including those confirming the authority of the representative, tax residency, and the origin of funds.

4.9. The gambling organiser may use third parties (including HTP crypto residents) to collect identification data and identify the VGE visitor, provided that the gambling organiser remains responsible for the completeness and accuracy of the collected data and the correctness of identification.

4.10. The gambling organiser, when registering a gaming account, sends the VGE visitor a message to the email address specified during registration, containing the authentication data for subsequent access to the VGE.

4.11. When accessing the VGE, the gambling participant undergoes multi-factor authentication using authentication data (knowledge and possession).

4.12. The gambling organiser ensures the confidentiality of the gambling participant's authentication data and does not disclose them to third parties.

4.13. The gambling participant is responsible for the safety of their authentication data and for all actions performed from their gaming account.

4.14. The gambling participant is obliged to immediately notify the gambling organiser of any loss, disclosure, or suspected unauthorised use of their authentication data.

4.15. The gambling organiser has the right to block the gaming account in case of suspected unauthorised access or violation of the Rules, notifying the participant via the contact details provided.

4.16. The gambling organiser has the right to refuse registration of a gaming account or to block an existing account without explanation if there are reasonable suspicions of violation of the Rules or legislation.

4.17. The Organiser verifies the Player and updates (actualises) their data at least once a year from the date of identification, as well as in the following cases:

if there are doubts about the reliability and accuracy of previously established data about the Player;

if there are doubts that the gambling participant registered in the VGE and the Player placing bets are the same person;

if there is suspicion that the Player has violated the Rules;

in other cases at the Organiser's discretion.

4.18. The Organiser has the right to require the Player to undergo verification by one or more of the following methods (at the Organiser's choice):

4.18.1. request the Player to provide documents and information specified in clause 4.7 of these Rules;

4.18.2. contact the client by phone or email;

4.18.3. require the Player to send a photograph of the identity document to the Organiser. In the photo, next to the document, the Player must place a piece of paper with the current date of sending such photo and the addressee;

4.18.4. remote identification by establishing video communication via the Internet (Web-ID procedure);

4.18.5. take other measures at its discretion.

4.19. If the player provides photos that do not allow for proper identification (low resolution, damaged files, or other factors), the Organiser may re-request the data specified in this clause for identification purposes.

4.20. During the Player's verification, the gaming account is blocked.

4.21. A gambling participant may have only one gaming account. Duplicate gaming accounts identified by the gambling organiser are subject to blocking, with prior notification of the gambling participant who registered them by sending an email to the address specified by the participant during registration and (or) an electronic message to the gaming account. Such email (electronic message) is deemed received on the next calendar day after it is sent by the Organiser.

4.22. When the gambling organiser blocks duplicate gaming accounts, the funds (electronic money) from them (including winnings and refunded unsettled bets on made bets after their settlement) are displayed in the unblocked gaming account.

4.23. When the Organiser blocks duplicate gaming accounts, the funds (electronic money) from them are returned to the player after the player sends a corresponding application to the Organiser in the manner prescribed by the Rules.

5. Bet Acceptance Conditions. Results Entitling the Gambling Participant to Payment (Transfer) of Winnings (Refund of Unsettled Bets). Procedure for Payment of Winnings (Refund of Unsettled Bets)

5.1. Bets are accepted based on the Line.

5.2. Changes in the Line (handicaps, winning odds, totals, restrictions on accumulators, maximum bet amounts, etc.) may occur at any time, while the conditions of previously placed bets remain unchanged, except in cases of technical errors. In case of a technical error in any outcome of an event, all bets accepted on that outcome are settled with odds "1".

5.3. The Organiser has the right to:

5.3.1. adjust the maximum bet amount on any event, and also stop (suspend) accepting bets on a particular event at any time;

5.3.2. refuse to accept repeated bets on one event, one outcome, or a combination of outcomes from the same player;

5.3.3. change the Line parameters at any time using software, except for technical errors;

5.3.4. verify the result of an event and the outcome for absence of technical errors.

5.4. The Organiser has the right to settle with odds "1":

5.4.1. regardless of the event result, all bets accepted in case of technical errors/failures and (or) incorrect display of data (odds, handicaps, totals, names of participants, etc.);

5.4.2. if a bet is placed on an outcome whose result was already known at the time of the bet;

5.4.3. if the bet exceeds the permissible maximum number of bets from a player on the same event.

5.5. To place a bet, the player must top up their gaming account in their personal account with funds (electronic money).

5.6. Funds (electronic money) received by the gambling organiser are reflected in the gambling participant's gaming account as the gaming account balance.

5.7. When a gambling participant places a bet, the gaming account balance is reduced by the amount of the bet. When the participant wins or receives a refund of unsettled bets, the gaming account balance is increased by the amount of winnings or refunded bets.

5.8. With a positive gaming account balance, the gambling participant may place bets. A bet is considered accepted after the bet amount is deducted from the participant's gaming account.

5.9. The minimum bet on any event is determined by the Organiser. Relevant information is posted on the website.

5.10. The maximum odds for all types of bets, used to calculate the winning amount, is 1000.

5.11. If the winning odds exceed the maximum, the winning is calculated with odds 1000.

5.12. The maximum winning amount per bet is one hundred fifty thousand Belarusian rubles.

5.13. Unless otherwise provided by the specifics of rules for certain sports and gaming competitions, if an event:

5.13.1. does not start at the scheduled time and is postponed for more than 36 hours from the start time indicated in the betting card, then all bets on this event are settled with odds 1.00;

5.13.2. is interrupted and not completed within 12 hours from the start time indicated in the betting card, then all bets on outcomes whose results are determined at the time of interruption are settled according to these results, and bets on outcomes whose results are not determined are settled with odds 1.00.

5.14. Settlement of bets is made according to the initial result. The initial result is the result recorded on the basis of the official information source specified in Appendix No. 2 of these Rules or on the event organiser's website, if not listed in Appendix No. 2, immediately after the event. If information is not available from the official source or the event organiser's website, data are taken from other (alternative) information sources; the Organiser also has the right to view a video broadcast of the event to determine its result.

5.15. In case of disputes – if results published by different sources and event organisers do not coincide – the final decision on determining the results for bet settlement is made by the Organiser, taking into account the initially recorded result.

5.16. The date and time of events indicated by the Organiser in the Line are for informational purposes only.

5.17. All player inquiries regarding the accuracy of sports event results indicated on the Organiser's website must be based on official information sources (websites of governing bodies for the specified championships, as listed in Appendix No. 2). Information from other sources may be grounds for revising/recalculating bets only if information is absent from the websites in Appendix No. 2.

5.18. If coverage is abandoned (broadcast interrupted) and the match finishes regularly, all markets will be settled according to the result.

5.19. If the outcome of markets cannot be verified officially, the Organiser reserves the right to refund bets.

5.20. In case of incorrect settlement of markets, the Organiser reserves the right to refund bets with odds 1.00 at any time.

5.21. If a match does not adhere to the generally accepted format (e.g., unusual period length, counting procedure, format of a match, etc.), the Organiser reserves the right to refund bets with odds 1.00 on any market.

5.22. If the rules or format of a match differ from those accepted by the Organiser, the Organiser reserves the right to refund bets with odds 1.00 on any market.

5.23. Zolotoy Faraon LLC accepts bets on sports and other events occurring in the Republic of Belarus and abroad, except for those events on which, according to the current legislation of the Republic of Belarus, bets cannot be accepted by the Organiser.

5.24. Visitors of the establishment are obliged to top up the balance of their gaming account only using their own funds (electronic money).

5.25. Information about a bet accepted by the Organiser is displayed in the gaming account.

5.26. The Organiser pays winnings (refunds unsettled bets) to the player in funds (electronic money). Winnings (refunded unsettled bets) are reflected in the player's gaming account.

5.27. Withdrawal of funds (electronic money) by a player from their gaming account is possible only after using at least 70% of the funds (electronic money) received into the gaming account for participation in gambling.

5.28. Payment of winnings and refund of unsettled bets by non-cash means are made no later than the banking day following the day the player applies to the gambling organiser with an application for payment of winnings or refund of unsettled bets by non-cash means.

5.29. Payment of winnings and refund of unsettled bets by non-cash means may be carried out via HTP crypto residents of which this gambling participant is a client.

5.30. Payment of winnings and refund of unsettled bets to a gambling participant by non-cash means (funds / electronic money) are made after the participant applies with an application to the gambling organiser.

5.31. The gambling participant's application may be sent electronically through their gaming account.

5.32. If the gambling participant submits an application in a foreign language, translation of the information specified in the application into one of the state languages of the Republic of Belarus is provided by the gambling organiser.

5.33. In the application, the gambling participant indicates:

name of the gambling organiser;

surname, first name, patronymic (if any) of the gambling participant;

identification number, if the participant is a citizen of the Republic of Belarus, a foreign citizen or stateless person holding a residence permit in the Republic of Belarus;

type of identity document, its series (if available) and number, date of issue and name (code) of the state body that issued the document (if issued by a state body of the Republic of Belarus), official name of the foreign state where the document was issued, if the participant is a foreign citizen or stateless person without a residence permit in the Republic of Belarus, or a refugee;

amount of winnings or refund of unsettled bets;

date of application;

account number in a bank or non-bank credit-financial organisation (if necessary) – for non-cash payment by funds;

electronic wallet details necessary for payment of winnings or refund of unsettled bets – for payment by electronic money;

other information (if necessary).

5.34. The gambling organiser has the right to require the gambling participant to send an electronic copy or image of the identity document along with the application.

5.35. Payment of winnings and refund of unsettled bets to a gambling participant by non-cash means (funds / electronic money) are made no later than the banking day following the day the participant applies with an application, except when such payment or refund is suspended, not made, or blocked.

5.36. The Organiser reserves the right to extend the processing time of the withdrawal request for additional verification of the gambling participant's gaming activity, as well as verification of gaming sessions by the relevant gaming providers. The withdrawal period may be extended for the time necessary to obtain official confirmation of the correctness of gaming rounds from the software provider.

5.37. Payment of winnings and refund of unsettled bets to a gambling participant by non-cash means are made by transferring funds to the account opened in a bank, non-bank credit-financial organisation, or foreign bank from which this participant transferred funds necessary for participation in gambling, or to the account from which the HTP crypto resident, of which this participant is a client, transferred funds to the gambling organiser, provided that the participant confirms the belonging of such an account.

5.38. Payment of winnings and refund of unsettled bets to a gambling participant by electronic money are made to the electronic wallet from which this participant transferred electronic money, except as provided in part one of clause 18 of this Regulation.

5.39. If there are circumstances beyond the control of the gambling organiser, player, or HTP crypto resident (liquidation of a bank, expiry of a bank payment card, failure of the software-hardware device containing electronic money or providing access to it, etc.), payment of winnings or refund of unsettled bets is made on the basis of a decision by the gambling organiser, which states the reason for such decision, and by a method agreed with the gambling participant. The gambling organiser immediately notifies the gambling participant of such circumstances by sending an electronic message to their gaming account.

5.40. After notifying the player of the impossibility of transferring winnings (refund of unsettled bets) to the current (settlement) or other bank account / electronic wallet from which the player transferred funds (electronic money) for participation in gambling, payment (transfer) of winnings (refund of unsettled bets) is made:

to the player's current (settlement) or other bank account in the manner and within the time limits provided for in clause 16 of Regulation No. 764;

to the player's electronic wallet in the manner and within the time limits provided for in clause 17 of Regulation No. 764.

5.41. The methods of topping up and transferring (remitting) funds (electronic money) are indicated on the Organiser's website.

6. Procedure and Grounds for Suspending, Refusing, and Blocking Payment of Winnings and Refund of Unsettled Bets

6.1. Payment of winnings and refund of unsettled bets by non-cash means or electronic money may be suspended, not made, or blocked on the grounds set out below.

6.2. Payment of winnings and refund of unsettled bets are suspended by the head (deputy head) of the gambling organiser operating the VGE for no more than 30 working days from the date the gambling participant applies for payment, for the purpose of conducting an expert examination (investigation) to establish whether this participant used:

6.2.1. software and (or) technical devices that affect the random result of the game or allow it to be predicted;

6.2.2. software or other means to gain unauthorised access to information of the gambling organiser operating the VGE, for the purpose of destroying, blocking lawful access, modifying, copying, or committing other unlawful actions in relation to this information.

6.3. If the gambling organiser confirms the fact that the player used software and (or) technical devices or other means specified in clause 6.2 of the Rules, payment of winnings and refund of unsettled bets are not made, and the participant is notified accordingly.

6.4. Payment of winnings and refund of unsettled bets may be suspended or blocked in accordance with legislation on preventing the legalisation of criminally obtained income, financing of terrorist activities, and financing of the proliferation of weapons of mass destruction.

6.5. After the resumption (unblocking) of payment of winnings or refund of unsettled bets in accordance with the procedure established by legislation on preventing legalisation of criminally obtained income, financing of terrorist activities, and financing of the proliferation of weapons of mass destruction, such payment or refund is made no later than the banking day following the day of resumption (unblocking). The gambling participant is notified of the resumption (unblocking) by sending an electronic message to their gaming account.

7. Limitation of Liability. Dispute Resolution Procedure

7.1. The Organiser is not responsible for the VGE visitor's non-compliance with the legislation of third countries. Visiting the VGE may be illegal in the territory where the visitor is located.

7.2. The VGE visitor bears sole responsibility for non-compliance with the laws of the country when visiting the Organiser's VGE, if such visit is prohibited by the legislation of the country where they are located.

7.3. The Organiser is not liable and does not accept claims for inaccuracies in the Russian transcription of the spelling of participants' surnames, team names, city names where events will take place, on the outcome of which a wager is placed. All information provided in the event name is auxiliary. Possible errors in this information are not grounds for refund of bets.

7.4. The Organiser undertakes not to disclose the player's gaming account data and is not responsible for consequences caused by the player transferring their personal data and password to the gaming account to third parties.

7.5. All relations between the parties are governed by the law of the Republic of Belarus.

7.6. The parties strive to resolve all disputes and disagreements through negotiations. The player has the right, within 3 days from the date of settlement of the respective bet, to submit a written statement on disputable issues, which is reviewed by the Organiser within 15 days. Claims sent after this period are not subject to consideration. Claims on disputable issues are accepted on the basis of a written application from the player sent by paper mail to the address: Zolotoy Faraon LLC, 220076, Minsk, st. [address to be inserted], or by email to the Organiser's email address posted on the website, or by submitting through the feedback form on the website.

7.7. Communication failures or other technical failures in the equipment used to accept bets are not grounds for canceling a bet if the bet is registered and confirmed.

7.8. The Organiser has the right to conduct an expert examination (investigation) if it suspects that the gambling participant used:

software and (or) technical devices that affect the random result of the game or allow it to be predicted;

software or other means to gain unauthorised access to information of the gambling organiser, including information contained in another gambling participant's gaming account, for the purpose of destroying, blocking lawful access, modifying, copying, or committing other unlawful actions in relation to this information.

7.9. During the expert examination (investigation), payment of winnings and refund of unsettled bets are suspended by decision of the head or deputy head of the gambling organiser, but for no more than 30 working days from the date the gambling participant applied for payment.

7.10. About the suspension of payment of winnings or refund of unsettled bets, the gambling organiser informs the gambling participant by sending an electronic notification to their gaming account or to the email address specified during registration, which indicates:

name of the Organiser and its payer account number;

domain name of the VGE website;

serial number of the electronic notification;

date the gambling participant applied for payment of winnings or refund of unsettled bets;

reason for suspension;

period of suspension.

7.11. Upon completion of the expert examination (investigation), an opinion is drawn up, an electronic copy of which is formed using the SCCS and sent to the gambling participant no later than the day of its preparation. The opinion must contain:

information about the specialist(s) who conducted the examination (research);

surname, first name, patronymic (if any) of the gambling participant;

identity document details (type, series and number, date of issue, name (code) of the state body that issued the document, official name of the foreign state where the document was issued);

circumstances established during the examination (research) confirming (refuting) the fact of the gambling participant's use of software and (or) technical devices or other means specified in paragraph three of part one of this clause;

decision taken by the gambling organiser based on the results of the examination (research), containing a conclusion regarding the establishment (non-establishment) of the fact of the gambling participant's use of such software and (or) technical devices or other means.

7.12. If the gambling organiser establishes the fact of the gambling participant's use of software and (or) technical devices or other means specified in paragraph three of part one of this clause, payment of winnings and refund of unsettled bets are not made. An electronic copy of the relevant opinion is formed using the SCCS and sent to the gambling participant no later than the day it is drawn up.

If the gambling organiser does not establish the fact of the gambling participant's use of such software and (or) technical devices or other means, payment of winnings and refund of unsettled bets are made no later than the banking day following the day the relevant opinion is drawn up.

7.13. The player must understand that participation in gambling is inextricably linked with assuming certain risks, and that the player is responsible for the bets they place, including financial, moral, and other losses caused to them as a result of participation in gambling.

7.14. The VGE visitor bears independent responsibility for compliance with the gambling legislation of the country of their current stay. The VGE visitor must understand that if participation in gambling is prohibited or allowed only under certain conditions in the country of their stay, which are not provided for by these Rules, responsibility for damage resulting from non-compliance with those rules lies solely with them.

8. Procedure and Conditions for Providing Bonuses

8.1. The Organiser has the right to provide bonuses to players subject to compliance with the prohibition provided for in paragraph 6 of clause 17 of Regulation No. 226. Bonuses are not provided if the VGE visitor (gambling participant) does not have the funds (electronic money) necessary to participate in gambling.

8.2. The gambling organiser has the right to provide bonuses to VGE visitors who are registered and have undergone the identification and verification procedure in accordance with these Rules.

8.3. Provision (accrual) of bonuses occurs at the Organiser's discretion. The Organiser determines and sets the frequency, validity periods, amounts and conditions for accruing bonuses, wagering multiplier and periods, write-off conditions, and return percentage, in accordance with these Rules. Relevant information is posted on the Organiser's website.

8.4. The player must enter a digital code to activate the bonus (activate the bonus) in the bonuses section of the gaming account.

8.5. Except for the welcome bonus of 225% on deposits, all bonuses are credited to the player's real balance. From the moment of crediting, these funds are subject to wagering requirements. Withdrawal of funds is restricted until the wagering requirements are fully met. After successful completion of wagering, the possibility of withdrawal is restored. In case of cancellation of the bonus, the corresponding funds are written off from the player's real balance.

8.6. The welcome bonus of 225% on deposits is credited to the player's bonus balance. The bonus balance is displayed in the "Bonuses" section of the gaming account. During wagering, the player can freely use the funds on the real balance, including placing bets and withdrawing without any restrictions. After full completion of the wagering requirements, the funds from the bonus balance are transferred to the player's real balance. In case of cancellation of the bonus, the corresponding funds are written off from the bonus balance.

8.7. A player may have only one active bonus in each of the categories "Slots" and "Sports". If there are several bonus offers in one category, the player can activate only one bonus. Activation of the next bonus will be available after the current active bonus is completed or cancelled.

8.8. Wagering requirements mean the total number of bets the player needs to make before any accrued winnings can be withdrawn from the gaming account balance. Wagering requirements are specified in the special conditions for the bonus and will be expressed as an amount multiple of the bonus amount or the bonus amount plus deposit, as well as a bet size. Wagering requirements may be specified in the conditions relating to a specific bonus provided for in these Rules and (or) on the bonus page on the Organiser's website.

8.9. The Organiser may provide a separate list of gambling games and (or) a section with gambling games on the Organiser's website for wagering bonuses. Relevant information is displayed on the Organiser's website (on the bonus page).

8.10. Withdrawal of the deposit that participated in the bonus offer, the bonus, and winnings from these bets are restricted until all conditions of the bonus offer and (or) the bonus usage period set by the Organiser are met.

8.11. If the player does not fulfill all conditions for providing the bonus and (or) violates the provisions of these Rules, the bonus accrued to the player for participation in the bonus offer is cancelled.

8.12. In case of violation of these Rules by the player, the organiser has the right to restrict the player's participation in the bonus offer.

8.13. To cancel a bonus, the player has the right to contact support chat and (or) email [email protected].

8.14. If the gambling participant refuses the activated bonus, as well as in case of bonus write-off in accordance with clauses 8.11 and 8.16 of these Rules, the bonus and winnings obtained during the wagering period are cancelled, and further fulfillment of the wagering requirements is terminated.

8.15. The Organiser has the right to extend, terminate early, and change the conditions for providing bonuses in accordance with these Rules. At the same time, the conditions of already provided bonuses (credited to the player's gaming account) remain unchanged.

8.16. If the Organiser identifies circumstances indicating, in the Organiser's opinion, an abuse of rights by the player and (or) unfair behaviour of the player for the purpose of accruing bonuses, the Organiser may write off the bonus and (or) prohibit participation in the Organiser's bonus offers.

8.17. The Organiser is not responsible for the unavailability of providing bonuses to players due to technical reasons.

8.18. The player's performance of actions aimed at receiving a bonus means that the player has read and agrees with the terms of the bonus provided in these Rules.

8.19. Bonuses provided by the Organiser are used by gambling participants to place bets in gambling games organised and (or) conducted by the Organiser.

8.20. The Organiser may, at its discretion, offer individual bonuses to players, as provided for in these Rules.

8.21. Birthday Bonus

Conditions:

To receive the bonus, the player must send a copy or photo of their identity document, where the date of birth is clearly visible, to [email protected];

The data on the sent document must match the data specified in the player's personal account and the data of the payment instruments used for depositing and withdrawing funds;

The bonus will be provided only to those players who send a request for the bonus within a certain period (3 days before the birthday and 3 days after);

The bonus may be credited to a player no more than once per calendar year from the date of the previous birthday bonus;

To receive the bonus, the player must make a deposit of at least 500 Belarusian rubles from the date of registration;

Bonus wagering requirement is x5. This means the player must place bets totaling 5 times the bonus amount.

Live dice games do not count towards wagering the first deposit bonus.

Bets in the following game types count as 5% towards wagering: live roulette, live card games;

Bets in the online bookmaker category count as 400% towards wagering;

The bonus wagering requirement can be used in online bookmaker games only on sports bets with a minimum odds of 1.35 and a minimum of 4 events.

"System" bets and single bets are not counted towards wagering this bonus.

8.22. Deposit Bonus

Conditions:

The bonus is provided to players who make a deposit in the amount and within the period established by the Organiser;

The amount of the bonus, its maximum and minimum amounts, wagering requirements, and the list of games for wagering are determined by the Organiser and indicated on the Organiser's website.

8.23. Express of the Day Bonus

Conditions:

The Organiser independently determines the "Express of the Day" bet;

The "Express of the Day" is offered to players for placement;

The Organiser has the right to indicate the maximum bet amount for the "Express of the Day";

If the player places a bet on the "Express of the Day" and this bet wins, the player receives a bonus in the amount established by the Organiser.

8.24. Express Bonus

Conditions:

If one or more events in the "Express" loses, and the rest, accordingly, win, the player receives a bonus in the amount established by the Organiser from the amount of the lost "Express", but not more than the bonus amount determined by the Organiser, during the validity period of this bonus.

The bonus is provided if the player bets on a specific "Express" determined by the Organiser, and the bet odds are set by the Organiser;

The term and amount of the bet are determined by the Organiser before its provision on the VGE platform;

The maximum and minimum bonus amounts are determined by the Organiser before its provision on the VGE platform;

A single bet or an "Express" containing events settled with odds "1" do not participate in the bonus and interrupt participation in the bonus offer.

8.25. Make a Forecast Bonus

Conditions:

The player may participate in the bonus by fulfilling all conditions of the Organiser:

placed a bet on events offered by the Organiser;

placed a bet in the amount set by the Organiser on the VGE platform;

placed a bet with odds set by the Organiser;

placed a bet within the period set by the Organiser;

made a forecast on the number of events offered by the Organiser for this bonus period;

registered the gaming account number in the bonus offer.

The forecast consists of the number of events determined by the Organiser. The bonus amount is determined by the Organiser and distributed according to the number of correctly guessed forecasts;

The bonus is credited to the player upon fulfillment of the bonus offer conditions;

If several players guess the same number of bets according to the bonus offer, the bonus amount is distributed evenly among the players.

8.26. Freebet Bonus

Conditions:

The player may participate in the bonus; for this, they need to activate the bonus in the Player's Personal Account within the period set by the Organiser;

If the bet wins, the player receives only the winning amount without the bet amount;

Funds for bets using the "Freebet" bonus are not deducted from the player's gaming account. If the payout amount is less than the bet amount or the bet is settled with odds "1", the payout on the bonus is zero;

The events, outcomes, sports, types of bets, minimum and maximum odds, minimum bet to which the bonus applies, as well as the maximum winning amount, are set by the Organiser;

In case of winning a bet with a bonus, the final winning amount for the bet, i.e., the winning amount without the bet amount, is displayed in the bet history.

8.27. Moneyback Profit Bonus

Conditions:

The player may participate in the bonus; for this, they need to activate the bonus in the Player's Personal Account within the period set by the Organiser;

"Moneyback Profit" will be calculated by the formula: Moneyback = (turnover of bets – payout on bets) * %, where turnover of bets is the sum of all bets made during a certain period; payout on bets is the sum of funds paid out on winning and losing bets during a certain period; % is the return percentage;

If the value calculated by the formula is less than zero, then the bonus is not available for this gaming account.

8.28. Moneyback Bonus

Conditions:

The player may participate in the bonus; for this, they need to activate the bonus in the Player's Personal Account within the period set by the Organiser;

"Moneyback" will be calculated by the formula: Moneyback = (sum of deposits to the gaming account – sum of payouts from the gaming account) * %, where sum of deposits is the sum of all deposits made during a certain period; sum of payouts is the sum of all funds paid out from the gaming account during a certain period; % is the return percentage;

If the value calculated by the formula is less than zero, then the bonus is not available for this gaming account.

8.29. Moneyback from Deposit Bonus

Conditions:

The player may participate in the bonus; for this, they need to activate the bonus in the Player's Personal Account within the period set by the Organiser.

"Moneyback from Deposit" will be calculated by the formula: Moneyback = sum of deposits to the gaming account * %, where sum of deposits is the sum of all deposits made during a certain period; % is the return percentage.

8.30. Moneyback from Turnover Bonus

Conditions:

The player may participate in the bonus; for this, they need to activate the bonus in the Player's Personal Account within the period set by the Organiser;

"Moneyback from Turnover" will be calculated by the formula: Moneyback = turnover of bets * %, where turnover of bets is the sum of all bets made during a certain period; % is the return percentage.

If the value calculated by the formula is less than zero, then the bonus is not available for this gaming account.

8.31. Cashback Bonus

The Cashback bonus is provided to players who have fulfilled the bonus conditions in accordance with these Rules, which are posted on the Organiser's website.

The bonus amount is calculated using the following formula:

Cashback = (Sum of deposits to the gaming account – Sum of payouts from the gaming account – Balance remaining) × %, where:

Sum of deposits to the gaming account – the sum of all deposits made during a certain period;

Sum of payouts from the gaming account – the sum of all funds paid out from the gaming account during the specified period;

Balance remaining – the current amount of funds in the player's gaming account balance;

% – the established return percentage.

If the value calculated by the formula is less than zero, the bonus is not available for this gaming account.

The Organiser independently sets and changes the frequency of provision, validity period, amount, calculation mechanics, conditions for accrual and wagering of the Cashback bonus. Information about the Cashback bonus is posted on the Organiser's website.

8.32. Tournament Bonus

Conditions:

To receive the bonus to the gaming account, the player must activate the bonus in the Player's Personal Account within the period set by the Organiser.

The player may receive the "Tournament" bonus for participating in gambling on the Organiser's website;

The Organiser determines and sets the frequency, validity periods, and bonus amount. Relevant information is posted on the Organiser's website;

By placing bets and/or receiving winnings in gambling games during the period determined by the Organiser on the VGE website, the player receives a place in the ranking. Relevant information is posted on the Organiser's website;

The bonus amount is distributed among players depending on their place in the ranking in accordance with the terms of the bonus offer.

8.33. Bet Streak Bonus

Conditions:

The player may receive a bonus for a bet/bets if this bet/bets are made on the global Internet within the bonus validity period set by the Organiser;

The bonus is provided to the player who has fulfilled the Organiser's conditions:

placed a bet/bets in the amount set by the Organiser;

made bets in the number determined by the Organiser;

placed a bet/bets with odds set by the Organiser;

made bets of the type set by the Organiser;

made winning/losing bets in the amount determined by the Organiser;

The bonus and/or its maximum amount, as well as its percentage, are determined by the Organiser;

The player who fulfills the conditions of the "Bet Streak" bonus receives the bonus amount set by the Organiser, or the Organiser may provide another bonus provided for in Chapter 7 of the Rules at its choice.

8.34. Bonus Bonus (Bonussino)

Conditions:

The player may receive a bonus on a bet(s) on the global Internet within the bonus validity period set by the Organiser;

The bonus is provided to the player who has fulfilled all the Organiser's conditions:

verified on the Organiser's website;

activated the bonus in the Player's Personal Account;

participated in gambling during the period set by the Organiser.

The bonus may be accrued by the Organiser independently upon compliance with the verification and participation conditions;

The maximum and minimum amount of the "Bonussino" bonus is determined by the Organiser.

8.35. Registration Bonus

Conditions:

The bonus is provided to players who registered on the Organiser's website for the first time in a certain calendar period;

The calendar period for registration is determined by the Organiser;

The maximum and minimum bonus amount is determined by the Organiser;

The bonus wagering requirements and the list of games for wagering are determined by the Organiser and indicated on the Organiser's website.

8.36. Activity Bonus

Conditions:

Be registered on the website brazino777.by;

Be a verified user;

Have made a certain number of deposits determined by the Organiser before participating in the bonus offer.

Have no active, unwagered wagering requirements.

Place bets in slot games for the amount determined by the Organiser during the validity period of the bonus offer.

8.37. Bet Amount Bonus

The "Bet Amount" bonus is credited to the player after fulfilling the conditions on the total amount of bets made. These conditions apply to gambling games or games of certain providers specified by the Organiser and are set for a period of time also determined by the Organiser.

8.38. Winning Amount Bonus

The accrual of the "Winning Amount" bonus is carried out subject to the player fulfilling the requirements on the total amount of winnings received during the game. These conditions apply to specific slot games or games of certain gambling providers specified by the Organiser and are applied during a period of time also set by the Organiser.

8.39. Loss Amount Bonus

The accrual of the "Loss Amount" bonus is carried out subject to the player fulfilling the requirements on the total amount of losses. These requirements apply to specific games or games of certain gambling providers specified by the Organiser and are applied during a period of time also set by the Organiser.

9. Specifics of Conducting Online Bookmaker Games for Certain Sports and Gaming Competitions when Accepting Live Bets

9.1. General Rules for Accepting Live Bets:

9.1.1. If the outcome of a market cannot be officially confirmed, the Organiser reserves the right to delay settlement until official confirmation.

9.1.2. If markets were offered when the outcome was already known, the Organiser reserves the right to void any bets.

9.1.3. In case of obviously incorrectly displayed or calculated odds (payout deviation exceeding 100% from market average), the Organiser reserves the right to void such bets.

9.1.4. If coverage is abandoned but the match finishes regularly, markets will be settled according to the final result. If the outcome cannot be officially confirmed, the Organiser may void those markets.

9.1.5. In case of incorrect settlement, the Organiser reserves the right to correct it at any time.

9.1.6. If a match does not adhere to the generally accepted format (unusual period length, counting procedure, etc.), the Organiser may void any market.

9.1.7. If the rules or format differ from the accepted norm, the Organiser may void any market.

9.1.8. If a match is not completed or not played (due to disqualification, interruption, withdrawal, changes in draws, etc.), all undecided markets are voided (refunded with odds 1.00).

9.2.1. General Rules

Unless otherwise stated in the market rules, the result at the time of the podium presentation is considered valid for settlement purposes.

Winner and Top 3 markets are settled accordingly as long as World Cup points or medals are awarded to the competitors. If World Cup points are not awarded, Winner and Top 3 markets will be voided.

If a race is postponed to another day (to be determined within UTC time zone), all markets will be voided unless it takes place within 48 hours of its initial starting time at the same venue. If there is a venue change for a postponed race, all markets will always be voided. If a race is postponed only by a few minutes or hours but still takes place on the same day, all markets will be settled accordingly.

If more than 1 competitor wins the race, dead heat settlement applies. The number of competitors who finish first determines the dead heat factor. For example, if 3 competitors finish first with the exact same time, the dead heat factor will be 0.33.

If a competitor does not participate in the race at all (no start), all bets on this competitor will be voided.

In races with 2 runs, Winner and Top 3 markets will always be voided if the 1st run takes place but the 2nd run gets cancelled.

Bets on "Others" competitor will never be refunded unless the entire market gets voided.

9.2.2. Head-to-Head Markets

Markets will be voided if at least one of the two competitors does not participate at all in the race.

If both competitors retire in the same run, the market will be voided.

If both competitors finish with the exact same time after the entire race, the market will be voided.

In races with 2 runs, if both competitors finish the 1st run but do not qualify for the 2nd run, the competitor who finishes further ahead will be declared the winner of the market, even if the 2nd run gets cancelled.

In races with 2 runs, markets that are decided during or after the 1st run will be settled accordingly even if the 1st run is not completed or the 2nd run gets cancelled. This applies in the following cases:

One competitor does not finish the 1st run while the other one does.

One competitor does not qualify for the 2nd run while the other one does.

In races with 2 runs, if both competitors qualify for the 2nd run but do not participate in the 2nd run due to injury, for example, markets will be voided. If one of them only participates in the 2nd run, he or she will be declared the winner of the market.

9.2.3. Top 3 Market

If there are more than 3 competitors in the first 3 places, dead heat settlement will be applied between the competitors on the last of the Top 3 ranks. For example, if there is one winner, one second place, and two with the same time on the third place, the winner and the 2nd place finisher will be settled as winners, and the other two will be settled with a dead heat factor of 0.5. If there is one winner and three second place finishers, the winner will be settled as winner, and the other three will be settled with a dead heat factor of 0.66.

9.2.4. End of Run 1 – Leader

General refund and dead heat settlement rules apply for this market.

Run 1 is finished after every competitor completes the first run. In case the run is not completed, the market will be voided.

9.2.5. Head-to-Head – 1st Run

Same settlement rules as for general H2H markets apply for this market. The market will be settled as soon as both competitors have started their run.

9.2.6. Winner of Group

General refund and dead heat settlement rules apply for this market.

The competitor out of a certain group that finishes furthest ahead in the entire race (not a single run) will be settled as winner.

9.3. Biathlon

9.3.1. General Rules

Unless otherwise stated in the market rules, the result at the time of the podium presentation is considered valid for settlement purposes.

Winner and Top 3 markets are settled accordingly as long as World Cup points or medals are awarded to the competitors.

If a competition is postponed to another day (to be determined within UTC time zone), all markets will be voided unless it takes place within 48 hours of its initial starting time at the same venue. If there is a venue change for a postponed competition, all markets will always be voided. If a competition is postponed only by a few minutes or hours but still takes place on the same day, all markets will be settled accordingly.

If more than 1 competitor wins the competition, dead heat settlement applies. The number of competitors who finish first determines the dead heat factor. For example, if 3 competitors finish first with the exact points, the dead heat factor will be 0.33.

If a competitor does not participate in the competition at all (no start), all bets on this competitor will be voided.

Bets on "Others" competitor will never be refunded unless the entire market gets voided.

9.3.2. Head-to-Head Markets

Markets will be voided if at least one of the two competitors does not participate at all in the competition.

If both competitors finish with the exact same time in a Sprint or in an Individual competition, the market will be voided. If both competitors finish with the exact same time in any of the other disciplines, the result of the photo finish counts.

If both competitors drop out, retire, or get lapped during a competition, the market will be voided.

9.3.3. Top 3 Market

If there are more than 3 competitors in the first 3 places, dead heat settlement will be applied between the competitors on the last of the Top 3 ranks. For example, if there is one winner, one second place, and two with the same points on the third place, the winner and the 2nd place finisher will be settled as winners, and the other two will be settled with a dead heat factor of 0.5. If there is one winner and three second place finishers, the winner will be settled as winner, and the other three will be settled with a dead heat factor of 0.66.

9.4. Football (Soccer)

9.4.1. Market Descriptions

Market NameDescription
Winning Method (Qualification)In case of multiple matches, all are considered for this market.
Who will advance to the next roundIn case of multiple matches, all are considered.
Who will win the finalIn case of multiple stages, all matches are considered.
Who will win the 3rd place finalIn case of multiple stages, all matches are considered.
Player to score (incl. overtime)If no overtime is played, the market will be settled according to the result at the end of regular time.
Next Goalscorer variantOwn goals are considered for settlement purposes as a dedicated outcome is provided. Players not listed, as well as goalkeepers and players on the bench, are reflected within the outcome "other", which will be used for settlement purposes accordingly.
Next Goalscorer & 1X2Any player who doesn't score will be settled as "other".
Anytime Goalscorer & 1X2Any player who doesn't score will be settled as "other", as well as if any team scores more than 4 goals.
Next Goalscorer & Correct ScoreAny player who doesn't score will be settled as "other", as well as if any team scores more than 4 goals.
Anytime Goalscorer & Correct ScoreAny player who doesn't score will be settled as "other", as well as if any team scores more than 4 goals.
When will the next goal be scored?If a goal is scored in added injury or stoppage time, it will be accounted for outcomes Min 31-45/Min 76-90.

9.4.2. Settlement and Cancellation Rules

All markets (except halftime, first half markets, overtime, and penalty shootout) are considered for regular time only unless otherwise stated.

If a match is interrupted and continued within 48 hours after initial kickoff, all open bets will be settled with the final result. Otherwise, all undecided bets are voided.

Regular 90 minutes: Markets are based on the result at the end of a scheduled 90 minutes play unless otherwise stated. This includes any added injury or stoppage time but does not include extra time, time allocated for a penalty shootout, or golden goal.

If the market remains open when the following events have already taken place: goals, red or yellow-red cards, and penalties, the Organiser reserves the right to void betting.

If odds were offered with an incorrect match time (deviation more than 5 minutes), the Organiser reserves the right to void betting.

If a wrong score is entered, all markets will be cancelled for the time when the incorrect score was displayed.

In case of any score, card, corner, or penalty related changes involving VAR, the Organiser reserves the right to void bets on that situation.

9.4.3. Booking Markets (Cards)

Yellow card counts as 1 card, and red or yellow-red card counts as 2. The 2nd yellow for one player which leads to a yellow-red card is not considered separately. Consequently, one player cannot cause more than 3 cards.

Settlement will be made according to all available evidence of cards shown during the regular 90 minutes play. Cards shown after the match are not considered.

Cards issued during half-time contribute towards 2nd half markets/totals.

Cards for non-players (already substituted players, managers, players on bench) are not considered.

9.4.4. Booking Points Markets

Yellow card counts as 10 points, and red or yellow-red cards count as 25. The 2nd yellow for one player which leads to a yellow-red card is not considered. Consequently, one player cannot cause more than 35 booking points.

Settlement will be made according to all available evidence for cards shown during the regular 90 minutes play. Cards shown after the match are not considered.

Cards issued during half-time contribute towards 2nd half markets/totals.

Cards for non-players (already substituted players, managers, players on bench) are not considered.

9.4.5. Corner Markets

Corners awarded but not taken are not considered.

9.4.6. Next Goalscorer / Anytime Goalscorer

Own goals will not be considered for Next Goalscorer or Anytime Goalscorer settlement purposes and are ignored.

All players who took part in the match since kickoff or previous goal are considered as runners for Next Goalscorer.

All players who are currently taking part are listed.

If for any reason an unlisted player scores a goal, all bets on listed players stand.

The market will be settled based on TV insert and statistics provided by Press Association unless there is clear evidence that these statistics are not correct.

Markets will be settled based on the goal time announced by TV. If this is not available, the time according to the match clock is considered.

Goal markets are settled based on the time the ball crosses the line, and not the time the kick is made.

Corner interval markets are settled based on the time the corner kick is taken and not the time the corner is conceded or awarded.

Booking interval markets are settled based on the time the card is shown and not the time the infringement is made.

Offsides will be settled based on the time when the referee gives the decision.

This rule will be applied on any video assistant referee (VAR) situation.

Penalty markets will be settled based on the time when the referee gives the decision. This rule will be applied on any VAR situation.

Penalties awarded but not taken are not considered.

For all 5 min/15 min interval markets related to interval minutes 41-45/31-45, events (goals, corners) in added injury or stoppage time will be accounted for.

9.4.7. Next Scoring Type

Freekick: The goal has to be scored directly from the freekick or corner to qualify as a goal by freekick. Deflected shots count as long as the freekick or corner taker is awarded the goal.

Penalty: Goal must be scored directly from the penalty. Goals after a rebound of a missed penalty do not count.

Own Goal: If goal is declared as an own goal.

Header: The scorer's last touch has to be with the head.

Shot: Goal has to be with any other part of the body than the head and the other types do not apply.

No Goal.

9.4.8. 1x2(xup)

1x2 (1up): Any team which goes 1 goal ahead – at any point during regular time – is considered as winner for settlement purposes.

1x2 (2up): Any team which goes 2 goals ahead – at any point during regular time – is considered as winner for settlement purposes.

1x2 (3up): Any team which goes 3 goals ahead – at any point during regular time – is considered as winner for settlement purposes.

Additionally, the outcome reflecting the final result after regular time is considered for settlement purposes.

If a match is abandoned and is not continued within 48 hours after initial kickoff, any outcomes that were determined prior to the abandonment are considered as winners for settlement purposes while undecided outcomes are considered void.

9.4.9. Interval Markets

Markets will be settled based on the goal time announced by TV. If this is not available, the time according to the match clock is considered.

Goal markets are settled based on the time the ball crosses the line, and not the time the kick is made.

Corner interval markets are settled based on the time the corner kick is taken and not the time the corner is conceded or awarded.

Booking interval markets are settled based on the time the card is shown and not the time the infringement is made.

Offsides will be settled based on the time when the referee gives the decision.

This rule will be applied on any video assistant referee (VAR) situation.

Penalty markets will be settled based on the time when the referee gives the decision. This rule will be applied on any VAR situation.

Penalties awarded but not taken are not considered.

For all 5 min/15 min interval markets related to interval minutes 41-45/31-45, events (goals, corners) in added injury or stoppage time will be accounted for.

9.5. Tennis

9.5.1. Settlement and Cancellation Rules

In case of default, retirement, or walkover of any player, all undecided bets are considered void.

If markets remain open with an incorrect score which has a significant impact on the prices, the Organiser reserves the right to void betting.

In case of any delay (rain, darkness, etc.), all markets remain unsettled, and trading will be continued as soon as the match continues.

If the players/teams are displayed incorrectly, the Organiser reserves the right to void betting.

If a player retires, all undecided markets are considered void.

If penalty point(s) are awarded by the umpire, all bets on that game will stand.

If a match is finished before certain points/games are completed, all affected point/game related markets are considered void.

If a match tie-break is played as a deciding set in Bo3 format, it will be considered as the 3rd set.

Every tie-break or match tie-break counts as 1 game.

9.5.2. Break and Break Point Markets

Mini-breaks within tie-breaks or match-tiebreaks are not considered for settlement purposes.

If any player retires directly after a break point occurs, it will still count as a break point for settlement purposes.

9.5.3. ATP Micro Markets Definitions

TermDefinition
WinnerA player wins the point with a shot that the opponent either fails to touch or makes minimal contact with, without significantly altering the ball's trajectory.
ErrorA player loses the point by hitting the ball into the net/lands out.
Code/Time Violation and ForfeitAny point awarded due to two or three code violations, a second time violation, four code violations, or a match-ending event. All bets on that point are considered void.
Total ShotsThe total number of completed shots in a rally, including the serve.
Last StrokeFinal point played in the rally, includes errors.
ServeInitial contact between ball & racket in service motion (overhead or underarm).
ReturnFirst shot played by the receiving player/team.
ForehandA shot hit with the palm-facing side of the dominant hand leading.
BackhandA shot hit with the back of the dominant hand leading (knuckles facing forward).
VolleyA shot hit before the ball bounces on the player's side of the court.

9.6. Basketball

9.6.1. Market Descriptions

Market NameDescription
Who scores Xth point? (incl. OT)If a match ends before the Xth is reached, this market is considered void (cancelled).
Which team will win race to X points? (incl. OT)If a match ends before the Xth is reached, this market is considered void (cancelled).
Will there be overtime?Market will be settled as "Yes" if at the end of regular time the match finishes in a draw, regardless of whether or not overtime is played.
Race to home X and away Y pointsThe specified target must be reached for the chosen team before their opponent. To reach the target, the team must hit or exceed the designated total. If neither team reaches the specified target, bets will be void.
Anytime exact score H:AFor bets to be deemed a winner, the event score must hit the score displayed exactly during the event. Any score surpassing the target without hitting exactly will be deemed a losing bet.

9.6.2. Settlement and Cancellation Rules

Markets do not consider overtime unless otherwise stated.

If a match is interrupted or postponed and is not continued within 48 hours after initial kick-off date, betting will be void.

If odds were offered with an incorrect match time (more than 2 minutes), the Organiser reserves the right to void betting.

If markets remain open with an incorrect score which has a significant impact on the prices, the Organiser reserves the right to void betting.

In the event that a match does not finish in a tie, but overtime is played for qualification purposes, the markets will be settled according to the result at the end of regular time.

In the event that a match finishes in a tie, but no overtime is played, all markets are settled according to the result at the end of regular time (except Match Winner incl. OT, which is voided).

9.7. American Football

9.7.1. Market Descriptions

Market NameDescription
Total home teamIncludes overtime
Total away teamIncludes overtime
Xth drive play n – play typeA sack will be considered as a pass play. Only a forward pass will be taken into consideration for a pass play by definition.
Xth drive play n – pass completionOnly a forward pass will be taken into consideration for a pass play by definition.
Xth drive – resultOnly offensive plays will be considered for settlement purposes. A drive ending by interception return, touchdown by the defense, end of half, or end of game will be settled with "other".

9.7.2. Settlement and Cancellation Rules (Micro Markets)

In case of any delay (rain, darkness, etc.), all markets remain unsettled, and trading will be continued as soon as the match continues.

If odds were offered with an incorrect match time (more than 89 seconds), the Organiser reserves the right to void betting.

New first downs and yards gained by play penalties will not be considered for settlement purposes.

Field goal yardage will not be considered for total yards gained in a play.

Markets do not consider overtime unless otherwise stated.

If a wrong score is displayed, the Organiser reserves the right to void betting for this timeframe.

In case of no plays, all markets will be settled with the next play or voided if the drive ends before reaching the respective play.

In case of abandoned or postponed matches, all markets are considered void unless the match continues in the same NFL weekly schedule (Thursday – Wednesday local stadium time).

In case the drive ended before the respective play number was reached, all markets for the respective play will be considered void. This includes punts and field goals.

If the teams are displayed incorrectly, the Organiser reserves the right to void betting.

All offered players are considered as runners.

If no further touchdown is scored, the market will be voided.

Players which are not listed are considered as "Competitor1 other player" or "Competitor2 other player" for settlement purposes. Note this does not include players which are listed without an active price.

Players of the Defense or Special team are considered as "Competitor1 d/st player" or "Competitor2 d/st player" for settlement purposes, even if the player is listed as a dedicated outcome.

Market will be settled based on TV insert and statistics provided by official associations unless there is clear evidence that statistics are not correct.

9.8. Ice Hockey

9.8.1. Settlement and Cancellation Rules

All markets (except period, overtime, and penalty shootout markets) are considered for regular time only unless it is mentioned in the market.

If a match is interrupted and continued within 48 hours after initial kickoff, all open bets will be settled with the final result. Otherwise, all undecided bets are considered void.

In the event of a game being decided by a penalty shootout, then one goal will be added to the winning team's score and the game total for settlement purposes. This applies to all markets including overtime and penalty shootout.

If the market remains open when the following events have already taken place: goals and penalties, the Organiser reserves the right to void betting.

If odds were offered with an incorrect match time (more than 2 minutes), the Organiser reserves the right to void betting.

If a wrong score is entered, all markets will be cancelled for the time when the incorrect score was displayed.

If a match is interrupted or postponed and is not continued within 48 hours after initial kickoff date, betting will be void.

All offered players are considered as runners.

If an unlisted player scores a goal or earns a point, all bets on listed players stand.

For settlement purposes, only goals and assists scored during regular time are considered. Please note that if the score after regular time is 0-0, all bets will be settled as lost.

All bets on players that were listed but left the game before the match ended (such as injuries or expulsions) will stand.

Markets will be settled based on TV inserts and data provided by official associations unless there is clear evidence these statistics are not correct.

9.8.2. Next Scoring Type

Even strength: Goals are considered even strength when every team has the same number of players on the ice.

Power-play: A goal is considered to be a power-play goal if the team with numerical advantage scores.

Short-handed: A goal is considered to be a short-handed goal if the team with numerical disadvantage scores.

Penalty shot: A penalty shot is considered to be a goal if converted.

Empty net: A goal is considered to be an empty net goal if the trailing team pulls the goalkeeper for an extra attacker and the leading team scores. In power-play/short-handed and empty net situations, a goal will always be considered as empty net goal for settlement purposes.

No goal.

9.9. Cycling

9.9.1. Market Descriptions

Market NameDescription
WinnerIf a Winner market version has been created that does not include the winner of the race, this market will be voided.
Top 3If a Top 3 market includes at least one of the cyclists that finish in the Top 3 of the race, the market will be settled accordingly. If none of the Top 3 finishers is included, the market will be voided.
Head-to-HeadMarkets will be voided if at least one of the two competitors does not participate at all in the race or if both cyclists do not finish the race.

9.9.2. Settlement and Cancellation Rules

Unless otherwise stated in the market rules, the result at the time of the podium presentation will be considered valid for settlement purposes.

If a cycling race is postponed to another day (to be determined within UTC time zone), all markets will be voided unless it takes place within 48 hours of its initial starting time at the same venue. If there is a route change for a postponed race, all markets will always be voided. If a race is postponed only by a few minutes or hours but still takes place on the same day, all markets will be settled accordingly.

If a cycling race is neutralized and will not be started again, all undecided markets will be voided. If an H2H market has already been decided due to one cyclist dropping out of the race before the neutralization, then the market will be settled accordingly.

If a cyclist does not start a race at all, all bets on this cyclist will be voided.

Two cyclists are only considered as 'tied' if they finish in the official race result at the exact same place. In this situation, Winner, Top 3, and Winner of group markets might be settled with dead heat, and H2H markets might be voided.

A dead heat settlement with the factor of 0.5 for the Winner market will be applied if two cyclists win a time trial with the exact same finishing time.

A dead heat settlement for the Top 3 market will be applied if one cyclist is the winner of a race, one cyclist finishes second, and two cyclists finish 3rd place. Then, the winner and the 2nd place finisher will be settled as won while the two 3rd place finishers will be settled with a dead heat factor of 0.5.

If out of a certain group, the three best cyclists finish on the same place, then these three cyclists will be settled with a dead heat factor of 0.33 for the respective Winner of group market.

9.10. Baseball

9.10.1. Market Descriptions

Market NameDescription
1X2The market will be settled if the match goes at least 5 innings (4.5 if home team is leading) and is considered official.
Winner (incl. extra innings)The market will be settled if the match goes at least 5 innings (4.5 if home team is leading) and is considered official.
Race to X runs (incl. extra innings)If the match ends before the Xth point is reached (incl. extra innings), this market is considered void (cancelled).
When will the match be decided?Market will be settled as "Any extra inning" if at the end of regular time (after a full 9 innings) the match finishes in a draw, regardless of whether or not overtime (extra innings) is played.
Will there be overtime?Market will be settled as "Yes" if at the end of regular time (after full 9 innings) the match finishes in a draw, regardless of whether or not overtime (extra innings) is played.
Result of player Xth time at batIf an intentional walk is signaled, it will count as plate appearance and the market is considered void (cancelled).
Player to strike out Xth time at batIf an intentional walk is signaled, it will count as plate appearance and the market is considered void (cancelled).

9.10.2. Terminology Note

Market Name in SystemTerms Used in Baseball
PeriodInning
Overtime (OT)Extra Inning
PointsRuns
HalftimeResult after 9th half-inning

9.10.3. Settlement and Cancellation Rules (Micro Markets)

Possible extra innings are not considered in any market unless otherwise stated.

All markets will be cleared according to the final result after 9 innings (8 1/2 innings if the home team is leading at this point). In case of Mercy Rule applied, or official early ending (by league rules), the Winner and 3way will be settled if the match goes at least 5 innings (4 1/2 if the home team is leading).

If a match is interrupted and continued within 48 hours after starting time, all open bets will be settled with the final result. Otherwise, all undecided bets are considered void.

If markets remain open with an incorrect score or incorrect match status which has a significant impact on the prices, the Organiser reserves the right to void betting.

If a hit and an error occur within the same play, a hit will be considered for settlement purposes.

If a player does not show up at the plate again but related player markets have been offered, undecided markets are considered void.

A foul ball will always be considered as a strike for settlement purposes.

9.11. Handball

9.11.1. Market Descriptions

Market NameDescription
Who scores Xth point? (incl. OT)If a match ends before the Xth is reached, this market is considered void (cancelled).
Which team will win race to X points? (incl. OT)If a match ends before the Xth is reached, this market is considered void (cancelled).

9.11.2. Settlement and Cancellation Rules

All markets (except "Who scores the Xth point" and "Which team will win race to X points") are considered for regular time only.

If the match goes to a 7-metre shootout, the markets "Who scores Xth point?" and "Which team will win race to X points?" will be voided.

If a match is interrupted or postponed and is not continued within 48 hours after initial kick-off date, betting will be void.

If odds were offered with an incorrect match time (more than 3 minutes), the Organiser reserves the right to void betting.

If markets remain open with an incorrect score which has a significant impact on the prices, the Organiser reserves the right to void betting.

9.12. Volleyball

9.12.1. Market Descriptions

Market NameDescription
Who scores [Xth] point in set [Y]If a set ends before the Xth point is reached, this market is considered void (cancelled).

9.12.2. Settlement and Cancellation Rules

If a match is not finished, all undecided markets are considered void.

Golden set is not considered in any of the mentioned markets.

If a match is interrupted or postponed and is not continued within 48 hours after initial kick-off date, betting will be void.

If markets remain open with an incorrect score which has a significant impact on the prices, the Organiser reserves the right to void betting.

Official points deductions will be taken into account for all undetermined markets. Markets which have already been determined will not take deductions into account.

9.13. Beach Volleyball

9.13.1. Market Descriptions

Market NameDescription
Who scores [Xth] point in set [Y]If a set ends before the Xth point is reached, this market is considered void (cancelled).

9.13.2. Settlement and Cancellation Rules

If a match is not finished, all undecided markets are considered void.

Golden set is not considered in any of the mentioned markets.

If a match is interrupted or postponed and is not continued within 48 hours after initial kick-off date, betting will be void.

If markets remain open with an incorrect score which has a significant impact on the prices, the Organiser reserves the right to void betting.

If a team retires, all undecided markets are considered void.

Official points deductions will be taken into account for all undetermined markets. Markets which have already been determined will not take deductions into account.

9.14. Futsal

9.14.1. Settlement and Cancellation Rules

All markets (except halftime, first half markets, overtime, and penalty shootout) are considered for regular time only.

If a match is interrupted and continued within 48 hours after initial kick-off date, all open bets will be settled with the final result. Otherwise, all undecided bets are considered void.

If the market remains open when the following events have already taken place: goals, red or yellow-red cards, and penalties, the Organiser reserves the right to void betting.

If the market was opened with a missing or incorrect red card, the Organiser reserves the right to void betting.

If odds were offered with an incorrect match time (more than 2 minutes), the Organiser reserves the right to void betting.

If a wrong score is entered, all markets will be cancelled for the time when the incorrect score was displayed.

If a match is interrupted or postponed and is not continued within 48 hours after initial kick-off date, betting will be void.

If the team names or category are displayed incorrectly, the Organiser reserves the right to void betting.

9.15. Badminton

9.15.1. Market Descriptions

Market NameDescription
Who scores [Xth] point in [Nth] setIf a set ends before the Xth point is reached, this market is considered void (cancelled).

9.15.2. Settlement and Cancellation Rules

In the case of a match not being finished, all undecided markets are considered void.

If a match is interrupted or postponed and is not continued within 48 hours after initial kick-off date, betting will be void.

If markets remain open with an incorrect score which has a significant impact on the prices, the Organiser reserves the right to void betting.

If a team retires, all undecided markets are considered void.

If the players/teams are displayed incorrectly, the Organiser reserves the right to void betting.

Official points deductions will be taken into account for all undetermined markets. Markets which have already been determined will not take deductions into account.

9.16. Rugby Union and Rugby League

9.16.1. Market Descriptions

Market NameDescription
Winner (incl. overtime and penalties)The market is offered irrespective of whether overtime or penalties are possible and will be voided if the match officially ends in a draw.

9.16.2. Settlement and Cancellation Rules

All markets (except halftime, first half markets, overtime, and penalty shootout) are considered for regular time only.

If a match is interrupted and continued within 48 hours after initial kickoff, all open bets will be settled with the final result. Otherwise, all undecided bets are considered void.

Regular 80 minutes: Markets are based on the result at the end of a scheduled 80 minutes play unless otherwise stated. This includes any added injury or stoppage time but does not include extra time, time allocated for a penalty shootout, or sudden death.

If the market remains open when the following events have already taken place: score changes or red cards, the Organiser reserves the right to void betting.

If the market was opened with a missing or incorrect red card, the Organiser reserves the right to void betting.

If odds were offered with an incorrect match time (more than 2 minutes), the Organiser reserves the right to void betting.

If a match is interrupted or postponed and is not continued within 48 hours after initial kick-off date, betting will be void.

If the team names or category are displayed incorrectly, the Organiser reserves the right to void betting.

9.17. Rugby Sevens

9.17.1. Market Descriptions

Market NameDescription
Winner (incl. overtime and penalties)The market is offered irrespective of whether overtime or penalties are possible and will be voided if the match officially ends in a draw.

9.17.2. Settlement and Cancellation Rules

All markets (except halftime, first half markets, overtime, and penalty shootout) are considered for regular time only.

If a match is interrupted and continued within 48 hours after initial kickoff, all open bets will be settled with the final result. Otherwise, all undecided bets are considered void.

Regular 14/20 minutes: Markets are based on the result at the end of a scheduled 14/20 minutes play unless otherwise stated. This includes any added injury or stoppage time but does not include extra time, time allocated for a penalty shootout, or sudden death.

If the market remains open when the following events have already taken place: score changes or red cards, the Organiser reserves the right to void betting.

If the market was opened with a missing or incorrect red card, the Organiser reserves the right to void betting.

If odds were offered with an incorrect match time (more than 1 minute), the Organiser reserves the right to void betting.

If a match is interrupted or postponed and is not continued within 48 hours after initial kick-off date, betting will be void.

If the team names or category are displayed incorrectly, the Organiser reserves the right to void betting.

9.18. Darts

9.18.1. Settlement and Cancellation Rules

In the case of a match not being finished, all undecided markets are considered void.

If markets remain open with an incorrect score which has a significant impact on the prices, the Organiser reserves the right to void betting.

Bullseye counts as red check out colour.

9.19. Table Tennis

9.19.1. Market Descriptions

Market NameDescription
Who scores [Xth] point in set [Y]If a set ends before the Xth point is reached, this market is considered void (cancelled).

9.19.2. Settlement and Cancellation Rules

In the case of a match not being finished, all undecided markets are considered void.

If a match is interrupted or postponed and is not continued within 48 hours after initial kick-off date, betting will be void.

If markets remain open with an incorrect score which has a significant impact on the prices, the Organiser reserves the right to void betting.

If the players/teams are displayed incorrectly, the Organiser reserves the right to void betting.

If a player retires, all undecided markets are considered void.

Official points deductions will be taken into account for all undetermined markets. Markets which have already been determined will not take deductions into account.

9.20. Bowls

9.20.1. Market Descriptions

Market NameDescription
Xth set – which team wins race to X pointsIf a set ends before the Xth point is reached, this market is considered void (cancelled).
Xth set – which team scores Xth pointIf a set ends before the Xth point is reached, this market is considered void (cancelled).

9.20.2. Settlement and Cancellation Rules

In case of a retirement and walkover of any player, all undecided bets are considered void.

If a match is interrupted and continued within 48 hours after initial start time, all open bets will be settled with the final result. Otherwise, all undecided bets are considered void.

If markets remain open with an incorrect score which has a significant impact on the prices, the Organiser reserves the right to void betting.

If the players/teams are displayed incorrectly, the Organiser reserves the right to void betting.

If a player retires, all undecided markets are considered void.

9.21. Cricket (T20 and ODI)

9.21.1. Market Descriptions

Market NameDescription
Match winner (incl. super over)Bets on all matches will be settled according to the official competition rules. In matches affected by adverse weather conditions, bets will be settled according to the official result.

9.21.2. Settlement and Cancellation Rules

All markets do not consider super overs unless otherwise mentioned.

5-run penalties are not considered in any over or delivery market (markets for multiple overs are not considered for this rule).

Twenty20, ODI: a minimum of 90% of the entire overs allocated for an innings must be played at the time the bet was struck for markets to be settled unless the innings has reached its natural conclusion.

If a match is cancelled before any play has taken place, then all markets are considered void unless the match is replayed within 48 hours of its initial starting time.

If the match is tied and the official competition rules do not determine a winner, or if the competition rules determine the winner by a coin toss or drawing of lots, then all undecided markets are considered void.

In the event of an over not being completed, all undecided markets on this specific over are considered void unless the innings has reached its natural conclusion (e.g., declaration, team all out, etc.).

If markets remain open with an incorrect score which has a significant impact on the prices, the Organiser reserves the right to void betting.

9.22. Squash

9.22.1. Market Descriptions

Market NameDescription
Who scores [Xth] point in set [Y]If a set ends before the Xth point is reached, this market is considered void (cancelled).

9.22.2. Settlement and Cancellation Rules

In the case of a match not being finished, all undecided markets are considered void.

If a match is interrupted or postponed and is not continued within 48 hours after initial kick-off date, betting will be void.

If markets remain open with an incorrect score which has a significant impact on the prices, the Organiser reserves the right to void betting.

If the players/teams are displayed incorrectly, the Organiser reserves the right to void betting.

If a player retires, forfeits the match, or is disqualified, all undecided markets are considered void.

Official points deductions will be taken into account for all undetermined markets. Markets which have already been determined will not take deductions into account.

If penalty point(s) are awarded by the umpire, all bets on that game will stand.

9.23. Australian Rules Football

9.23.1. Settlement and Cancellation Rules

All markets exclude overtime unless otherwise stated.

If odds were offered with an incorrect match time (more than 2 minutes), the Organiser reserves the right to void betting.

If a match is interrupted and continued within 48 hours after initial kickoff, all open bets will be settled with the final result. Otherwise, all undecided bets are considered void.

If a match is interrupted or postponed and is not continued within 48 hours after initial kick-off date, betting will be void.

If the team names or category are displayed incorrectly, the Organiser reserves the right to void betting.

Regular 80 minutes: Markets are based on the result at the end of a scheduled 80 minutes play unless otherwise stated. This includes any added injury or stoppage time but does not include extra time.

9.24. eBasketball (Electronic Leagues)

9.24.1. Settlement and Cancellation Rules

Markets do not consider overtime unless otherwise stated.

If a match is interrupted or postponed and is not continued within 48 hours after initial scheduled match start, betting will be void.

If a match gets abandoned and restarted, unsettled markets will be void.

If odds were offered with an incorrect match time, the Organiser reserves the right to void betting.

If markets remain open with an incorrect score which has a significant impact on the prices, the Organiser reserves the right to void betting.

In the event that a match does not finish in a tie, but overtime is played for qualification purposes, the markets will be settled according to the result at the end of regular time.

9.25. eIce Hockey (Electronic Leagues)

9.25.1. Settlement and Cancellation Rules

All markets (except period markets) are considered for regular time only unless otherwise stated.

If the market remains open when the following events have already taken place: goals and penalties, the Organiser reserves the right to void betting.

If odds were offered with an incorrect match time, the Organiser reserves the right to void betting.

If a wrong score is entered, all markets will be cancelled for the time when the incorrect score was displayed.

If a match is interrupted or postponed and is not continued within 48 hours after initial scheduled match start, betting will be void.

If a match gets abandoned and restarted, unsettled markets will be void.

9.26. eSoccer (Electronic Leagues)

9.26.1. Settlement and Cancellation Rules

All markets (except first half markets) are considered for regular time only unless otherwise stated.

Regular 90 minutes: Markets are based on the result at the end of a scheduled 90 minutes play unless otherwise stated. This includes any added injury or stoppage time but does not include extra time, time allocated for a penalty shootout, or golden goal.

If the market remains open when the following events have already taken place: goals, red or yellow-red cards, and penalties, the Organiser reserves the right to void betting.

If the market was opened with a missing or incorrect red card, the Organiser reserves the right to void betting.

If odds were offered with an incorrect match time, the Organiser reserves the right to void betting.

If a wrong score is entered, all markets will be cancelled for the time when the incorrect score was displayed.

If a match is interrupted or postponed and is not continued within 48 hours after initial scheduled match start, betting will be void.

If a match gets abandoned and restarted, unsettled markets will be void.

If the team names or category are displayed incorrectly, the Organiser reserves the right to void betting.

9.27. Esports: Counter-Strike

9.27.1. Market Descriptions

Market NameDescription
[mapNr!] Map [roundNr!] Round – Bomb defusedIf no bomb is planted, this market will be settled with 'no' as the correct outcome.
[mapNr!] Map [roundNr!] Round – First Blood / [mapNr!] Map – First Blood / [mapNr!] Map [roundNr!] Round – Total Kills [total] / [mapNr!] Map [roundNr!] Round – Total Kills hometown [total] / [mapNr!] Map [roundNr!] Round – Total Kills awayteam [total]According to official ruling, friendly fire kills and suicides count as '-1' for the total kill number of the team that causes them. Settlements are handled accordingly.

9.27.2. Settlement and Cancellation Rules

If a match is interrupted or postponed and is not continued within 48 hours after initial start time, all undecided markets are void.

Markets will be settled based on officially published results.

If the fixture is listed incorrectly, the Organiser reserves the right to void betting.

If there is a single round rollback which affects not finished rounds, only events that happen after the round restart will be considered for further settlements.

Markets do not consider overtime unless otherwise stated.

In case of a walkover or retirement, all undecided markets are void.

If a team is told to continue playing with a man-disadvantage by the officials, the Organiser reserves the right to continue the offer as long as sufficient references are available and act in line with the official rules of the affected tournament.

If a match starts with a map advantage for one team, the first map is considered won by the team who owns the advantage with a score of 13:0.

If a match or map is not finished, all undecided markets are void.

If a match or map is replayed due to technical issues, all undecided markets will be void with void reason 'no result assignable'.

If the standard number of maps is changed or differs from those offered for betting purposes, the Organiser reserves the right to void betting.

9.28. Esports: Dota 2

9.28.1. Market Descriptions

Market NameDescription
Xth map – 1st aegisSettlement is determined by the team which picks up the Aegis of the Immortal, and not who slays Roshan.
Xth map – 1st towerFor settlement purposes, every method of tower destruction will be taken into account (opponent & creep destroy; destroy by deny).
Xth map – 1st barracksDestroying a single unit of barracks already determines the outcome of this market.

9.28.2. Settlement and Cancellation Rules

If a match is interrupted or postponed and is not continued within 48 hours after initial start time, all undecided markets are void.

Markets will be settled based on officially published results.

If the fixture is listed incorrectly, the Organiser reserves the right to void betting.

In case of a walkover or retirement, all undecided markets are void.

If a match or map is not finished, all undecided markets are void.

If the standard number of maps is changed or differs from those offered for betting purposes, the Organiser reserves the right to void betting.

If a team is told to continue playing with a man-disadvantage by the officials, the Organiser reserves the right to continue the offer as long as sufficient references are available and act in line with the official rules of the affected tournament.

If a match or map is replayed due to a disconnection or technical issues which are not player-related, all undecided markets will be void.

If the match time of a map is reverted and the status gets set back, the Organiser will not cancel the affected timeframe. Also, clearings which have been determined before will stay as they are.

9.29. Esports: League of Legends

9.29.1. Market Descriptions

Market NameDescription
Xth map – 1st inhibitorFor settlement purposes, every method of destruction will be taken into account.
Xth map – 1st towerFor settlement purposes, every method of destruction will be taken into account.

9.29.2. Settlement and Cancellation Rules

If a match is interrupted or postponed and is not continued within 48 hours after initial start time, all undecided markets are void.

Markets will be settled based on officially published results.

If the fixture is listed incorrectly, the Organiser reserves the right to void betting.

In case of a walkover or retirement, all undecided markets are void.

If a match or map is not finished, all undecided markets are void.

If a match or map is replayed due to a disconnection or technical issues which are not player-related, all undecided markets will be void.

If the standard number of maps is changed or differs from those offered for betting purposes, the Organiser reserves the right to void betting.

If the match time of a map is reverted and the status gets set back due to a Chronobreak, the Organiser will not cancel the affected timeframe. Also, clearings which have been determined before will stay as they are.

9.30. Field Hockey

9.30.1. Settlement and Cancellation Rules

All markets are considered for regular time only unless otherwise mentioned.

If a match is interrupted or postponed and is not continued within 48 hours after initial kick-off date, betting will be void.

If markets remain open with an incorrect score which has a significant impact on prices, the Organiser reserves the right to void betting.

9.31. Formula 1

9.31.1. General Rules

Unless otherwise stated in the market rules, the result at the time of the podium presentation is considered valid for settlement purposes.

An event being shortened due to weather conditions or other circumstances, but deemed official by the governing association, will be settled accordingly as long as full points are awarded.

If a race is postponed to another day (to be determined within UTC time zone), all markets are considered void.

Unless otherwise stated in the market rules, the dead heat rule will be applied if the number of winners exceeds the expected amount of winning selections for a specific market.

If one or more drivers have to start the race from the pit lane, they will be ranked at the end of the starting grid for settlement purposes.

If competitors (which are reflected as dedicated selections) retire in different laps, the number of finished laps is considered for settlement purposes.

In Practice, Sprint Qualifying, and Qualifying, all bets on a driver will be refunded if he does not cross the pit exit line. In Sprint Race and Race, all bets on a driver will be refunded if he does not start the race (for example, retirement in formation lap or missing from the grid completely).

9.31.2. Team Markets

Winner (team), Top X (team), and Head-to-Head (team) are settled with the team which has the best ranked car in the final result.

1st to retire (teams) is settled with the team which retired one car first. Specific retirement market rules are considered as valid for this market.

1st pit stop (teams) is settled with the team whose car entered the pit lane first. Specific pit stop market rules are considered as valid for this market.

Team total overtakings is settled based on the accumulated number of overtakings of both cars in the specified team. Specific overtakings market rules are considered as valid for this market.

If both drivers do not leave the pits for a Practice or a Qualifying or do not start the Sprint Race or the actual Race, then this team will be voided in the Winner (teams) market.

9.31.3. Markets for Fastest Lap

The driver who achieved the fastest lap in the specified lap, cluster of laps, or race is considered the winner. The lap time in milliseconds is valid for settlement purposes.

If all competitors (which are reflected as dedicated selections) retire in the same lap, the market will be voided.

Markets will be considered void if one of the drivers retires in or before the formation lap.

9.31.4. Markets for Overtakings

An overtaking needs to be maintained until the end of the lap in order to be considered for settlement purposes.

Overtakings during the first lap are not considered for settlement purposes.

Overtakings of a specific driver in the same lap when he enters or exits the pit are not considered for settlement purposes.

Overtakings of a car in the lap of its retirement are not considered for settlement purposes.

Lapping and unlapping is not considered as overtaking.

9.31.5. Markets for Retirements

A car is considered as retired for settlement purposes if it does not pass the finish line when the session is considered as completed, unless it is disqualified.

If more than 1 competitor retires in the same lap where the first retirement happened, the dead heat rule will be applied.

If a car retires in the pit or pit lane, the last started lap is considered for settlement purposes.

9.31.6. End of Q1/Q2 – Leader Market

The result at the beginning of Q2 will be considered valid for the settlement of the End of Q1 – Leader Market.

The result at the beginning of Q3 will be considered valid for the settlement of End of Q2 – Leader Market.

If a driver never crosses the pit exit lane during the entire Qualifying, bets on this driver will be voided.

If a driver qualifies for Q2 but does not leave the pits in Q2, he will be settled as lost for End of Q2 – Leader market.

If the Qualifying session is abandoned, markets will be settled accordingly as long as Q1/Q2 have been completed.

9.31.7. Markets for Pit Stops

The car which enters the pit lane first will be considered the winner of this market.

If a car enters the pit lane and retires, it will still be considered as a pit stop for settlement purposes.

9.31.8. Total Finishers Market Rules

A driver is only considered as a finisher for settlement purposes if he passes the finish line when the session is considered as ended.

9.32. Formula E

9.32.1. General Rules

Unless otherwise stated in the market rules, the result at the time of the podium presentation is considered valid for settlement purposes.

An event being shortened due to weather conditions or other circumstances, but deemed official by the governing association, will be settled accordingly as long as full points are awarded.

If a race is postponed to another day (to be determined within UTC time zone), all markets are considered void.

If competitors (which are reflected as dedicated selections) retire in different laps, the number of finished laps is considered for settlement purposes.

9.32.2. Head-to-Head Markets

If all competitors (which are reflected as dedicated selections) retire in the same lap, the market will be voided.

Markets will be considered void if one of the drivers retires in or before the formation lap.

9.33. Golf

9.33.1. Settlement and Cancellation Rules

In case of any delay (rain, darkness, etc.), all undecided markets remain unsettled and trading will be continued as soon as the round/tournament continues.

If the affected competitor retires, all undecided competitor markets will be void.

Dead heat rule applies for 3 ball markets.

If players are displayed incorrectly, the Organiser reserves the right to void betting.

9.33.2. Round Markets

If a golf round is abandoned, all undecided markets will be void.

9.33.3. 2 Ball Markets (market id 1158)

Market will be void if both competitors achieve the same score for the affected round.

If both players retire at the same hole, the market will be void.

A player can be considered as a runner if he tees off on his first scheduled hole.

9.33.4. 3 Ball Markets

If all three players retire at the same hole, the market will be void.

A player can be considered as a runner if he tees off on his first scheduled hole.

9.33.5. Total Markets (market ids 1016–1020)

If a player which is listed in the group retires, all undecided total markets will be void.

9.33.6. "Hole" & "Hole a to b" Markets

If a player which is listed in the group retires, all related and undecided "hole" and "hole a to b" markets will be void.

9.33.7. Tournament/Event Markets

In tournaments affected by bad weather or other similar reasons, bets will be resulted on the official result regardless of the number of rounds played.

9.33.8. Winner (market id 1159)

Settled with the official winner of the entire tournament (including extra holes).

Bets on all listed players will stand once they have teed off.

9.33.9. Winner of Group (market id 1092)

The winner of this market is the player with the lowest score of a certain group of players after the tournament is over. Only players that are part of the market belong to that group.

If there are two or more players inside that group that are tied for the lowest tournament score out of that group, dead heat settlement applies.

9.33.10. End of Round X – Leader (market id 1213)

If there are two or more players tied for the lead after a round, dead heat settlement applies.

If a player does not hit a single shot in a tournament, he will be voided for all End of Round – Leader markets.

If a player withdraws from the tournament, he will be voided for all End of Round – Leader markets, as long as he has not played a shot in the respective round.

If the market is offered with only two outcomes (e.g., Ryder Cup: Europe and USA), then the market will be voided in case of a tied score after a round is over.

In the match play format, a round is considered a session. For example, the first round of the Ryder Cup is over after the four group matches in the morning have been finished. A second session on the same day will be treated as a new round.

9.34. Kabaddi

9.34.1. Settlement and Cancellation Rules

If a match is interrupted or postponed and will not be continued within 48 hours after scheduled starting time, betting will be void.

If odds were offered with an incorrect match time, the Organiser reserves the right to void betting.

If markets remain open with an incorrect score which has a significant impact on prices, the Organiser reserves the right to void betting.

9.35. Mixed Martial Arts (MMA)

9.35.1. Market Descriptions

Market NameDescription
Winner (To Win The Fight)Predict which competitor will win the bout. No draw selection is offered.
1x2 (Fight Result)Predict the result of the bout.
Total (Over/Under)Betting on the round in which the fight result will be determined.

9.35.2. Total Rounds Rules

For settlement purposes where a half round is stated, then 2 minutes 30 seconds of that respective round will define the half to determine under or over. Thus, 2.5 rounds would be two minutes and thirty seconds of the 3rd round. If the fight ends at exactly 2 minutes 30 seconds of the 3rd round, then the result would be over 2.5 rounds.

9.35.3. Draw Rules and Cancellation

In the occasion that a fight is abandoned due to unforeseen circumstances (i.e., problems in the arena), all bets on Winner and 1x2 markets will be made void. Bets on already determined markets will be settled (i.e., if the bout reaches the 3rd round, bets on over 1.5 rounds would be deemed a winner), and any undetermined markets will be made void.

For the Winner market where no draw selection is offered, all bets will be void in the event of a draw (this includes a fight which ends in a Majority Draw or a Technical Draw).

1x2 – If the fight ends in a Majority Draw or a Technical Draw, then Draw will be the winning selection.

In the event of a fight being declared a No Contest, all bets will be void.

9.36. MotoGP

9.36.1. General Rules

Unless otherwise stated in the market rules, the result at the time of the podium presentation is considered valid for settlement purposes.

An event being shortened due to weather conditions or other circumstances, but deemed official by the governing association, will be settled accordingly as long as full points are awarded.

If a race is postponed to another day (to be determined within UTC time zone), all markets are considered void.

If competitors (which are reflected as dedicated selections) retire in different laps, the number of finished laps is considered for settlement purposes.

9.36.2. Head-to-Head Markets

If all competitors (which are reflected as dedicated selections) retire in the same lap, the market will be voided.

Markets will be considered void if one of the drivers retires in or before the warm-up lap.

9.37. NASCAR

9.37.1. General Rules

All markets include a possible overtime.

Unless otherwise stated in the market rules, the result at the time of the podium presentation is considered valid for settlement purposes.

An event being shortened due to weather conditions or other circumstances, but deemed official by the governing association, will be settled accordingly as long as full points are awarded.

If a race is postponed to another day (to be determined within UTC time zone), all markets are considered void.

If competitors (which are reflected as dedicated selections) retire in different laps, the number of finished laps is considered for settlement purposes.

If a competitor does not participate in the race at all (no start), all bets on this competitor should be voided.

9.37.2. Head-to-Head Markets

Markets will be considered void if one of the drivers retires in or before the warm-up lap.

If all competitors (which are reflected as dedicated selections) retire in the same lap, the market will be voided.

9.37.3. Top 3 Market

If the number of finishers is lower than 3, then the competitor who retired the latest will be settled as won. This applies until 3 competitors are settled as won.

9.38. Padel

9.38.1. Settlement and Cancellation Rules

In case of default, retirement, or walkover of any player or team, all undecided bets are considered void.

In case of any delay (e.g., rain, darkness, or other interruptions), all markets remain unsettled, and trading will resume as soon as the match continues.

If penalty point(s) are awarded by the umpire, all bets on the affected game will stand.

If a match is finished before certain points/games are completed, all affected point/game-related markets are considered void.

If markets remain open with an incorrect score that significantly impacts the prices, the Organiser reserves the right to void betting.

If the players/teams are displayed incorrectly, the Organiser reserves the right to void betting.

If a player or team retires, all undecided markets are considered void.

Every tie-break counts as 1 game.

9.39. Ski Jumping

9.39.1. General Rules

Unless otherwise stated in the market rules, the result at the time of the podium presentation will be considered valid for settlement purposes.

Winner and Top 3 market will be settled accordingly as long as World Cup points or medals are awarded to the competitors. If there are no World Cup points awarded, Winner and Top 3 market will be voided. In Ski Jumping competitions, points are awarded if the 1st jump has been completed and the 2nd jump gets cancelled.

If a competition is postponed to another day (to be determined within UTC time zone), all markets will be voided unless it takes place within 48 hours of its initial starting time at the same venue. If there is a venue change for a postponed competition, all markets will always be voided. If a competition is postponed only by a few minutes or hours but still takes place on the same day, all markets will be settled accordingly.

If more than 1 competitor wins the competition, there will be dead heat settlement. The number of competitors who finish first will determine the dead heat factor. For example, if 3 competitors finish first with the exact points, the dead heat factor will be 0.33.

If a competitor does not participate in the competition at all (no jump), all bets on this competitor will be voided.

Bets on "Others" competitor will never be refunded unless the entire market gets voided.

9.39.2. Head-to-Head Markets

Markets will be voided if at least one of the two competitors does not participate at all in the competition.

If both competitors finish with the exact same points after the entire competition, the market will be voided.

If both competitors do not qualify for the 2nd jump, the competitor who finishes further ahead will be declared the winner of the market, even if the 2nd jump gets cancelled.

If the 2nd jump gets cancelled, the competitor that finished further ahead after the 1st jump will be declared winner of the market.

If both competitors qualify for the 2nd jump but do not participate in the 2nd jump due to injury, for example, markets will be voided. If one of them only participates in the 2nd jump, he will be declared the winner of the market.

If one competitor is already outside of the Top 30 and the other one is inside the Top 30, and the competition gets cancelled during the 1st jump, the competitor inside the Top 30 will be declared the winner of the market.

If both competitors are inside the Top 30 and the competition gets cancelled during the 1st jump, the market will be voided.

9.39.3. End of Round X – Leader

With the exception of the Ski Flying World Championships, this market will always be offered as an End of Round 1 – Leader market. Round 1 is finished after the first jump of every participating competitor. For the Ski Flying World Championships, round 2 and round 3 can also be offered. These rounds are finished after all qualified competitors have done their second and third jumps.

If there are two or more players tied for the lead after a round, dead heat settlement applies.

If there are more than 3 competitors in the first 3 places, dead heat settlement will be applied between the competitors on the last of the Top 3 ranks. For example, if there is one winner, one second place, and two with the same points on the third place, the winner and the 2nd place finisher will be settled as winners, and the other two will be settled with a dead heat factor of 0.5. If there is one winner and three second place finishers, the winner will be settled as winner, and the other three will be settled with a dead heat factor of 0.66.

9.40. Snooker

9.40.1. Settlement and Cancellation Rules

In the case of a retirement of a player or disqualification, all undecided markets are considered void.

In case of a re-rack, settlement stays if the outcome was determined before the re-rack.

No fouls or free balls are considered for settlement of any Potted-Colour market.

In case of a frame starting but not being completed, all frame-related markets will be voided unless the outcome has already been determined.

If markets remain open with an incorrect score which has a significant impact on the prices, the Organiser reserves the right to void betting.

If the players/teams are displayed incorrectly, the Organiser reserves the right to void betting.

If a match is not completed, all undecided markets are considered void.

10. Specifics of Conducting Online Bookmaker Games for Certain Sports and Gaming Competitions when Accepting Pre-match Bets

10.1. General Settlement and Refund Rules

10.1. General Settlement and Refund Rules

10.1.1. The rules specified in Section 10.1 of the Rules apply to all sports, unless otherwise stated in the special rules.

10.1.2. Special rules for individual sports take precedence over general rules.

10.1.3. In cases not covered by these Rules, the Organiser reserves the right to make decisions on each case individually.

10.1.4. Events Not Played as Listed

10.1.4.1. If a match is played at a different stadium, bets remain valid provided the teams are not swapped (home/away). If the home and away teams are reversed, the Organiser reserves the right to void betting.

10.1.4.2. In case of a change of opponent, all bets are void.

10.1.4.3. If a team fields a reserve or youth team instead of the first team, the Organiser has the right to void bets.

10.1.4.4. If the match format differs from the standard (period duration, tournament format, etc.), bets may be voided.

10.1.5. In case of incorrect settlement of markets, the Organiser reserves the right to correct them at any time.

10.1.6. All match markets do NOT include overtime unless directly stated otherwise.

10.1.7. Odds Changes

10.1.7.1. The Organiser has the right to change odds and suspend betting at any time.

10.1.7.2. In case of an obvious odds error, bets may be declared void.

10.1.7.3. An error may be considered obvious if the potential payout differs by more than 100% from the average market value.

10.1.8. Technical Errors

10.1.8.1. In case of technical failures, betting may be suspended.

10.1.8.2. Bets may be voided even after their settlement if they were accepted as a result of a technical error.

10.1.9. Postponement and Interruption of Matches

10.1.9.1. A match is considered postponed if it does not start at the scheduled time. Events whose start date was changed in advance for television broadcasting or to ease fixture congestion are not classified as postponed.

10.1.9.2. After a match is transferred to the "Live" status (usually 15 minutes before the event start) and is interrupted, or the start time is changed in this status, it is automatically classified as abandoned. Matches in this status do not revert to pre-match status.

10.1.9.3. If a match does not start within 48 hours of its scheduled start time, all bets are voided.

10.1.9.4. A match is considered abandoned if it started but was not completed.

10.1.9.5. If a match is interrupted and not resumed within 48 hours, all undecided bets will be refunded with odds 1.00. All decided winning bets will be settled as won, and all decided losing bets will be settled as lost.

10.1.9.6. If a match is interrupted and resumed within 48 hours of its start, all open bets will be settled according to the final result.

10.1.10. Push Rule (2-way Markets)

In the event of a Winner market (with only home and away outcomes) being offered and the event results in a draw, the market will be settled as void (refund).

10.1.11. Total and Handicap

10.1.11.1. When an exact number is quoted as the line for an over/under market, and the result equals that line, bets are void.

10.1.11.2. When an exact number is quoted as the line for a handicap market, and the result (including the handicap) equals that line, bets are void.

10.1.12. Race to X (incl. overtime). If a match ends before the Xth value is reached, this market is considered void.

10.1.13. Period Markets. In markets for halves, quarters, or periods, only events occurring in the respective period are counted.

10.1.14. Odd/Even. If the final value is 0, the result is considered even.

10.1.15. Results

If the outcome of a market cannot be confirmed, the Organiser reserves the right to delay settlement until official confirmation.

If the outcome of a market cannot be officially confirmed, the Organiser reserves the right to void bets.

If markets were offered when the outcome was already known, the Organiser reserves the right to void any bets.

In case of incorrect settlement of markets, the Organiser reserves the right to correct them at any time.

10.1.16. Head-to-Head Bets

10.1.16.1. At least one participant must complete the event; otherwise, all bets are considered void.

10.1.16.2. If one or more participants do not start, all bets are considered void.

10.1.16.3. If all participants are disqualified or otherwise excluded, all bets are considered void.

10.1.16.4. If both participants in a head-to-head achieve the same result and no draw odds were offered, then all bets are considered void.

10.1.17. Outright Markets

Outright bets are considered "All In" (play or lose). This means the bet will be settled as a loss if the selected participant does not take part in the event.

In case of event cancellation, all bets are declared void.

In case of a venue change, the Organiser reserves the right to declare any bets void.

Unless stated otherwise, whenever the organising association deems it necessary to include necessary rounds, matches, or series of matches (e.g., playoffs, postseason) after the end of the regular season to determine classification, league winners, promotion/relegation, etc., the Line provider will take into account the results and outcomes of these matches for settlement purposes of bets referring to the final league classification, promotion, relegation, etc.

All events are settled based on the award ceremony or the competition's official scoresheet, without taking into consideration the results of any subsequent investigations or disqualifications.

10.1.18. Dead Heat Rule. This rule applies to outright markets. If several participants share one position, the payout is calculated proportionally to the number of participants sharing that position.

10.1.19. Player Markets

10.1.20. All bets placed prior to a venue change shall be auto-voided.

10.1.21. If a match starts but is abandoned or suspended at any time before the match reaches a natural end and the match does not resume within 5 hours, then all bets on that player shall be auto-voided.

10.1.22. Overtime is included for bet settlement in player markets.

10.1.23. Penalty shootouts are not included.

10.1.24. For soccer and baseball only: If any player selected for any bet type does not start the game, then all bets on that player shall be auto-voided.

10.2. Football (Soccer)

10.2.1. All markets (except halftime, first half markets, overtime, and penalty shootout) are considered for regular time only.

10.2.2. If a match is interrupted and resumed within 48 hours of its start, all open bets will be settled according to the final result. Otherwise, all undecided bets will be refunded with odds 1.00.

10.2.3. Regular 90 minutes: Markets are based on the result at the end of scheduled 90 minutes play unless otherwise stated. This time includes added injury or stoppage time but does not include extra time, time for penalty shootouts, or golden goal.

10.2.4. If odds were offered with an incorrect match time (more than 5 minutes), the Organiser reserves the right to refund bets with odds 1.00.

10.2.5. If the category or team names are displayed incorrectly, the Organiser reserves the right to refund bets with odds 1.00.

10.2.6. If a match is interrupted and not resumed within 48 hours, the following rules apply: In case of interruption in the first half, all decided winning bets will be settled as won, and all decided losing bets as lost. All refunded bets will be settled with odds 1.00.

10.2.7. In case of interruption after the first half, during halftime, or during the second half, the current result will be used as final for all markets, including corners, cards, and goalscorers.

10.2.8. If a match is postponed and not played within 48 hours of the scheduled start time, all bets will be refunded with odds 1.00.

10.2.9. If a friendly match is played 2x40 minutes instead of 2x45 minutes, all bets will be considered valid. For all other formats except 2x45 and 2x40, bets will be refunded with odds 1.00.

10.2.10. 1x2(xup)

1x2 (1up): Any team which goes 1 goal ahead – at any point during regular time – is considered as winner for settlement purposes.

1x2 (2up): Any team which goes 2 goals ahead – at any point during regular time – is considered as winner for settlement purposes.

1x2 (3up): Any team which goes 3 goals ahead – at any point during regular time – is considered as winner for settlement purposes.

Additionally, the outcome reflecting the final result after regular time is considered for settlement purposes.

If a match is abandoned and is not continued within 48 hours after initial kickoff, any outcomes that were determined prior to the abandonment are considered as winners for settlement purposes while undecided outcomes are considered void.

10.2.11. Time Frame Betting

Time frames are defined as follows:

1-10 minutes: from 0:00 to 9:59

11-20 minutes: from 10:00 to 19:59, etc.

1-15 minutes: from 00:00 to 14:59

16-30 minutes: from 15:00 to 29:59, etc.

Time periods 31-45 and 76-90 include any added time.

10.2.12. Interval Markets (Halves)

1st/2nd Half markets apply to the statutory 45 minutes of play, including injury time and added time.

In case of unusual time periods (e.g., 3 periods of 30 minutes each), 1st half markets will be settled based on goals scored between the start of the game and 44:59 min, and 2nd half markets between 45:00 min and the end of the game (including added time and injury time, excluding extra time and/or penalties).

10.2.13. Booking Markets. Yellow card counts as 1 card, and red or yellow-red (second yellow) counts as 2. The second yellow card for one player which leads to a sending-off is not considered separately. Consequently, one player cannot cause more than 3 cards (one yellow + second yellow = sending-off, total 3). Settlement is made according to all available evidence of cards shown during the regular 90 minutes play. Cards shown after the match are not considered. Cards shown to non-players (already substituted players, managers, players on bench) are not considered.

10.2.14. Corner Markets. Corners awarded but not taken are not considered.

10.2.15. Goalscorer Markets

Own goals are not counted for bet settlement.

If for any reason an unlisted player scores a goal, all bets on listed players stand.

All players who took part in the match since kickoff or previous goal are considered as runners for the market.

If a player does not enter the game from the bench or is completely absent from the match protocol, all bets will be refunded with odds 1.00.

All players who are currently taking part are listed.

The market will be settled based on TV insert and statistics provided by Press Association unless there is clear evidence that these statistics are not correct.

10.2.16. Football Statistics Used in Player Markets

Goals: The number of goals scored by a player in the opposition net. Markets are settled based on the time the ball crosses the line, and not the time the kick is made.

Assists: A final contribution (pass, shot, or any other touch of the ball) made by a player leading to the receiving teammate scoring a goal.

Shots: Any clear attempt by a player to score a goal (on target, off target, or blocked).

Shots on Goal / Shots on Target: An attempt by a player which directly results in a goal (regardless of clear intent to score a goal), or a clear attempt by a player to score a goal that clearly would have gone into the net if not for a goalkeeper save or a stop made by the last-man (with the goalkeeper clearly unable to save).

Passes: Attempted pass (successful or unsuccessful) with the clear intention of one player to find a teammate.

Tackles: When a player connects with the ball in a ground challenge, successfully taking the ball away from the player in possession.

Cards: Player carded: 0 = No, 1 = Yes (not the total number of cards received).

10.3. Winter Sports

10.3.1. Postponements/Cancellations. If a specific event is postponed or abandoned, bets remain valid provided that the event is completed within 72 hours.

10.4. Tennis

10.4.1. In case of player retirement and/or walkover, all undecided bets will be refunded with odds 1.00.

10.4.2. In case of any delay (rain, darkness, etc.), all markets remain unsettled, and betting will resume with the continuation of the match.

10.4.3. In case of a match finishing before specific points/games are completed, all bets on markets related to those points/games will be refunded with odds 1.00.

10.4.4. If players/teams are displayed incorrectly, the Organiser reserves the right to refund bets with odds 1.00.

10.4.5. In case of player retirement before the start of a tournament, all bets on undecided markets (e.g., winner markets) will be refunded with odds 1.00. However, if the match has started and at least one point has been played, after which the player retires, all bets are considered valid.

10.4.6. If the match outcome is decided by a match tie-break, it is considered the 3rd set. Every tie-break or match tie-break counts as 1 game. (A super tie-break is considered a set consisting of one game.)

10.4.7. Rules for Retirements

In the event of a retirement or disqualification in a match, all markets that have not already had their result determined will be settled as void.

Markets must be actually decided to have settlements. For example, if the match ends via retirement in the first set with the score at 4-4, the Organiser will void the first set total 9.5 line as the actual number of games at the time of retirement was only eight.

A tennis match is deemed to have started with the first serve of the match.

10.4.8. Matches Not Played as Listed

In the event of any of the following circumstances, all bets stand:

Change of schedule and/or day of match.

Change of venue.

Change from indoor court to outdoor court or vice versa.

Change of surface (either before or during a match).

If the players/teams are displayed incorrectly, the Organiser reserves the right to void betting.

10.5. Basketball

10.5.1. Market Descriptions

Market NameDescription
Will there be overtimeMarket will be settled as "Yes" if at the end of regular time the match finishes in a draw, regardless of whether overtime is played.

10.5.2. Markets do not consider overtime unless otherwise stated. If a match is interrupted or postponed and not resumed within 48 hours of its start, all decided winning bets will be settled as won, and all decided losing bets as lost.

10.5.3. If odds were offered with an incorrect match time (more than 2 minutes), the Organiser reserves the right to refund bets with odds 1.00.

10.5.4. In the event that a match does not finish in a tie, but overtime is played for qualification purposes (e.g., in tournaments), the markets will be settled according to the result at the end of regular time.

10.5.5. If a match ends in a draw and no overtime is played, the "3-way" and "Normal Time Match Betting" (2-way) markets will be refunded with odds 1.00. If overtime is played, the market will be settled accordingly.

10.5.6. Basketball Statistics Used in Player Markets

3pt Field Goals Made: The number of 3-point field goals that a player or team has made.

Points: The number of points scored.

FG Made: The number of field goals that a player has made. This includes both 2-pointers and 3-pointers.

Assists: The number of assists – passes that lead directly to a made basket by a player.

Blocks: A block occurs when an offensive player attempts a shot, and the defensive player tips the ball, blocking their chance to score.

Total Rebounds: A rebound occurs when a player recovers the ball after a missed shot. This statistic is the number of total rebounds a player has collected on either offense or defense.

Steals: Number of times a defensive player takes the ball from a player on offense, causing a turnover.

Points + Rebounds + Assists: SUM of the player's Points + Rebounds + Assists individual scores for the game.

Rebounds + Assists: SUM of the player's Rebounds + Assists individual scores for the game.

10.6. American Football

10.6.1. In case of any delay (rain, darkness, etc.), all markets remain unsettled, and betting will resume with the continuation of the match. Markets do not consider overtime unless otherwise stated.

10.6.2. If odds were offered with an incorrect match time (more than 89 seconds), the Organiser reserves the right to refund bets with odds 1.00.

10.6.3. If teams are displayed incorrectly, the Organiser reserves the right to refund bets with odds 1.00.

10.6.4. In case of abandoned or postponed matches, all bets on the market will be refunded with odds 1.00, except when the match resumes within the same NFL weekly schedule (Thursday – Wednesday local stadium time).

10.6.5. Market Descriptions

Market NameDescription
Will there be overtimeMarket will be settled as "Yes" if at the end of regular time the match finishes in a draw, regardless of whether overtime is played.
Xth drive – resultOnly offensive plays will be considered for settlement purposes. A drive ending by interception return, touchdown by the defense, end of half, or end of game will be settled with "other".

10.6.6. Half and Quarter Markets

Any references to "First Half" refer to Quarters 1 & 2; any references to "Second Half" refer to Quarters 3 & 4.

Market outcome is determined only based on the score in the respective period (e.g., 1st Quarter, 2nd Half, etc.), excluding points scored in other periods both in regular time and overtime.

The quarter must have been completed for bets to stand. The half must have been completed for bets to stand.

10.7. Athletics

10.7.1. Postponements/Cancellations. If a specific event is postponed or abandoned, bets remain valid provided that the event is completed within 72 hours.

10.8. Ice Hockey

10.8.1. All markets (except period, overtime, and penalty shootout markets) are considered for regular time only unless specified otherwise in the market.

10.8.2. If a match is interrupted or postponed and not resumed within 48 hours, all undecided bets will be refunded with odds 1.00. All decided winning bets will be settled as won, and all decided losing bets as lost.

10.8.3. If odds were offered with an incorrect match time (more than 2 minutes), the Organiser reserves the right to refund bets with odds 1.00.

10.8.4. Settlement Rule. In the event of a game being decided by a penalty shootout, then one goal will be added to the winning team's score and the game total for settlement purposes. This applies to all markets including overtime.

10.8.5. Period Markets. Market outcome is determined only based on the score in the respective period (e.g., 1st Period, 2nd Period, 3rd Period). Only the goals scored within the nominated period count. Unless otherwise stated, overtime does not count for the result of the 3rd period. The period must have been completed for all bets on that period to stand.

10.9. Mixed Martial Arts (MMA)

10.9.1. Market Descriptions

Market NameDescription
Winner & Exact RoundsPredict the round in which your selection will win the fight. Betting on winner and exact round is for a fighter to win by KO, TKO, disqualification, or submission during that round, or to win by decision. Where a fighter fails to answer the bell for the next round, their opponent shall be deemed to have won the contest in the previous round. In the event of a Technical Decision before the end of the fight, all bets will be settled as a win by Decision, and round bets will be deemed losers.
Will the fight go the distance?Predict if the fight will be decided before the scheduled number of rounds. In the event of a technical decision, for settlement purposes, the fight will have been deemed NOT to have gone the distance.

10.10. Motorsports

10.10.1. Postponements/Cancellations. If a specific event is postponed or abandoned, bets remain valid provided that the event is completed within 72 hours.

10.10.2. Race Match Betting (Team) Settlement Rules. Bets will be settled based on the team with the best classified car in the official FIA classification at the time of the podium presentation. If neither team has a classified car, then the team with the car that completed the most laps is the winner. If neither team has a classified car and the best car from both teams have completed an equal number of laps, all bets will be void. If at least one of the two teams starts with less than two drivers, all bets will be void.

10.11. Baseball

10.11.1. Market Descriptions

No.Market NameDescription
11X2The match must go the full scheduled number of innings, otherwise the market will be voided.
2Winner (incl. extra innings)The Winner market will be settled for pre-match if the match goes at least 5 innings (4.5 if home team is leading) and is considered official.
3Winning margin (incl. extra innings)The match must go the full scheduled number of innings, otherwise the market will be voided.
4HandicapThe match must go the full scheduled number of innings, otherwise the market will be voided.
5Total (incl. extra innings), all marketsThe match must go the full scheduled number of innings, otherwise the market will be voided unless the over outcome has already won.
6Odd/Even (incl. extra innings)The match must go the full scheduled number of innings, otherwise the market will be voided.
7Race to X runs (incl. extra innings)Will be voided if neither team reaches the X value.
8Will there be an extra inningThe match must go the full scheduled number of innings, otherwise the market will be voided.
9Competitor1 to bat in 9th inningThe match must go the full scheduled number of innings, otherwise the market will be voided.
10Team to win more inningsThe match must go the full scheduled number of innings, otherwise the market will be voided.
11Team with highest scoring inningThe match must go the full scheduled number of innings, otherwise the market will be voided.
12Highest scoring inningThe match must go the full scheduled number of innings, otherwise the market will be voided.
13Innings 1 to 5, all marketsThe match must have completed 5 innings (4.5 if home team is leading).
14Innings 1 to 5 – Total, all marketsThe match must have completed 5 innings (4.5 if home team is leading) unless over has already won.
15Xth inning – 1X2The inning must be completed.
16Xth inning – TotalThe inning must be completed unless over has already won.
17Maximum consecutive runs by either teamThe match must go scheduled number of innings unless 5+ has already won.
18When will the match be decidedThe match must go scheduled number of innings. This market will be settled as "any extra inning" if at the end of regular time (after full 9 innings) the match finishes in a draw, regardless of whether or not extra innings are played.
19When will the Xth run be scored (incl. extra innings)The match must go scheduled number of innings. If a match ends before the Xth run is reached, this market is considered void.
20Xth inning – competitor1 to scoreThe inning must be completed unless home team have already scored.
21Xth inning – competitor2 to scoreThe inning must be completed unless away team have already scored.
22Total hits (incl. extra innings), all marketsThe match must go scheduled number of innings unless over has already won at time match ends.
231st inning – total hits, all marketsThe 1st inning must be completed unless over has already won.
24Innings 1 to 5 – total hits, all marketsThe match must have completed 5 innings (4.5 if home team is leading) unless over has already won.
25Winner & Total (incl. extra innings)The match must go scheduled number of innings.
26Total home runs (incl. extra innings), all marketsMatch must go scheduled number of innings unless over has already won at time match ends.
271st inning – WinnerThe 1st inning must be completed.
28Race to X runs (incl. extra innings)If a match ends before the Xth run is reached, this market is considered void.
29Will there be an extra inningMarket will be settled as "Yes" if at the end of regular time (after full 9 innings) the match finishes in a draw, regardless of whether or not extra innings are played.

10.11.2. Match Abandonments

In case of an abandoned match, all undecided markets are considered void unless the match continues within 48 hours of the official start time. All fully decided markets will be settled.

All bets stand irrespective of starting pitchers or starting pitcher changes.

If the match does not start at the scheduled time, all related player market bets shall still be available for auto verification, unless the game starts > 72 hours after the originally scheduled time.

10.11.3. Match Postponements

In case of a postponement, all markets are considered void unless the match starts on the scheduled day (local time) or continues within 48 hours.

10.11.4. Mercy Rule

For matches where the Mercy Rule format is applicable, in the event of a match being completed early due to one competitor having a large and presumable insurmountable scoring lead over the other, all markets will be settled based on the final result. Markets will not be voided due to the match being completed early.

10.11.5. Player Markets

All Player Markets include extra innings for bet resulting.

Bets on players where the match is marked as postponed or cancelled in game state before the scheduled start time shall be left with pending status and resulted if the game starts within 72 hours of the original (global game time) scheduled start time. If the game does not start within 72 hours, bets shall be voided.

All bets created prior to a venue change shall be voided.

If a player was not in the starting lineup, the bet will be voided.

10.11.6. Baseball Stats Used in Player Markets

Batter – Hits (H): Reaching base because of a batted, fair ball without error by the defense.

Batter – Home Runs (HR): Hits on which the batter successfully touched all four bases, without the contribution of a fielding error.

Batter – Total Bases (TB): One for each single, two for each double, three for each triple, and four for each home run: [H + 2B + (2 × 3B) + (3 × HR)] or [1B + (2 × 2B) + (3 × 3B) + (4 × HR)].

Batter – Runs + RBI: SUM of Runs and RBIs (Run batted in: number of runners who score due to a batter's action, except when the batter grounded into a double play or reached on an error).

Pitcher – Strikeouts (SO): Number of batters who received strike three.

Pitcher – Earned Runs: Number of runs that did not occur as a result of errors or passed balls.

10.11.7. Possible extra innings are not considered in any markets, except for "Who will score the Xth point" and "Which team will win race to X points" or other indications. Terms used in baseball: Period – Inning, Overtime – Extra Inning, Points – Runs, Halftime – Result after half of the 9th inning.

10.11.8. All markets will be cleared according to the final result after 9 innings (8½ innings if the home team is leading at that point).

10.12. Handball

10.12.1. All markets (except "Who will score the Xth point" and "Which team will win race to X points") are considered for regular time only. Proposed markets do not relate to overtime unless stated otherwise.

10.12.2. If a match is interrupted or postponed and not resumed within 48 hours, all undecided bets will be refunded with odds 1.00.

10.12.3. All decided winning bets will be settled as won, and all decided losing bets as lost.

10.12.4. If odds were offered with an incorrect match time (more than 3 minutes), the Organiser reserves the right to refund bets with odds 1.00.

10.13. Boxing

10.13.1. General Provisions

All markets are settled according to the result available immediately after the end of the fight.

Any subsequent appeals or amendments to the result are not taken into consideration for settlement purposes.

10.13.2. Market Descriptions

Market NameDescription
Winner (To Win the Fight)Predict which competitor will win the bout. No draw selection is offered. For the Winner market where no draw selection is offered, all bets will be void in the event of a draw (this includes a fight which ends in a Majority Draw or a Technical Draw).
1x2 (Fight Result)Predict the result of the bout. If the fight ends in a Majority Draw or a Technical Draw, then Draw will be the winning selection.
Total Rounds (Over/Under)Betting on the round in which the fight result will be determined. For settlement purposes where a half round is stated, then 1 minute 30 seconds of the respective round will define the half to determine under or over. Thus, 9.5 rounds would be one minute and thirty seconds of the 10th round. If the fight ends at exactly 1 minute 30 seconds of the 10th round, then the result would be over 9.5 rounds.
Winner & Exact RoundPredict the round in which your selection will win the fight. Betting on winner and exact round is for a fighter to win by KO, TKO, or disqualification during that round. Where a boxer fails to answer the bell for the next round, their opponent shall be deemed to have won the contest in the previous round. In the event of a Technical Decision before the end of the fight, all bets will be settled as a win by Decision, and round bets will be deemed losers.
Winning MethodPredict the method by which the result of the fight will be decided. All bets will be settled on the official result declared. A win by disqualification is counted as Knockout/Technical Knockout.
Any fighter to win inside the distancePredict if the fight will be decided before the scheduled number of rounds. In the event of a technical decision, for settlement purposes, the fight will have been deemed NOT to have gone the distance.

If either fighter fails to answer the bell for the next round, their opponent will be deemed to have won in the previous round.

Should there be a withdrawal or substitution of one of the boxers concerned, bets will be void.

In the event of a fight being declared a No Contest, all bets will be void and stakes returned.

Should the scheduled number of rounds be changed before the fight, then all Total Rounds, Round Betting, and Method of Victory bets will be made void.

10.14. Golf

10.14.1. Market Descriptions

Market NameDescription
2 BallsPredict which player will shoot the lowest score in the listed round. If both players retire at the same hole, the market will be void. Market will be void if both competitors achieve the same score for the affected round. A player can be considered as a runner if they tee off on their first scheduled hole.
3 BallsPredict which player will shoot the lowest score in the listed round. Dead heat rules apply.
Outright WinnerAll outright bets are settled on the player awarded the trophy. The result of playoffs is taken into account. Where a tournament is reduced from the scheduled number of holes for any reason (e.g., bad weather conditions), outright bets (except "First round leader" bets) placed prior to the final completed round will be settled on the player awarded the trophy.
Group Betting (Top XY)The winner will be the player achieving the highest placing at the end of the tournament. Dead heat rules apply except where the winner is determined by a playoff. Special case: If we offer a group betting and only one competitor starts, bets will be void.
End of Round Leader (e.g., First round – Winner)Settlement is based on the tournament score at the end of the specified round. Dead heat rules apply.
Tournament Top 4/Top 5/Top 6/Top 10/Top 20 FinishDead heat rules apply.
To Win/Not to Win a MajorThe 4 majors are US Open, US Masters, USPGA, and The British Open.

10.14.2. Postponements/Cancellations

A player is deemed to have played in a tournament or a specific round once they have teed off. If a player withdraws, retires, or is disqualified after having teed off, bets will stand.

In tournaments affected by bad weather or other similar reasons, bets will be resulted on the official result regardless of the number of rounds played.

If the tournament is abandoned, any bets placed after the last completed round will be void.

Official tour site results at the time of trophy presentation are used for settlement purposes (subsequent disqualification after this time does not count).

10.14.3. Groups Not Played as Listed

In the event of any non-runners, 2 ball and 3 ball bets will be void.

10.15. Volleyball

10.15.1. Market Descriptions

Market NameDescription
Will there be a 4th setIf the 4th set has started, then the outcome will be "Yes".
Will there be a 5th setIf the 5th set has started, then the outcome will be "Yes".

10.15.2. If a match is not finished, all undecided bets will be refunded with odds 1.00. Golden set is not considered in any of the mentioned markets.

10.15.3. If a match is interrupted or postponed and not resumed within 48 hours, all undecided bets will be refunded with odds 1.00.

10.15.4. All decided winning bets will be settled as won, and all decided losing bets as lost.

10.16. Beach Volleyball

10.16.1. If a match is not finished, all undecided bets will be refunded with odds 1.00. Golden set is not considered in any of the mentioned markets.

10.16.2. If a match is interrupted or postponed and not resumed within 48 hours, all undecided bets will be refunded with odds 1.00.

10.16.3. All decided winning bets will be settled as won, and all decided losing bets as lost.

10.16.4. In case of a team retiring from the game, all bets on markets with undetermined outcomes will be refunded with odds 1.00.

10.17. Futsal

10.17.1. All markets (except halftime, first half markets, overtime, and penalty shootout) are considered for regular time only.

10.17.2. If a match is interrupted or postponed and not resumed within 48 hours, all undecided bets will be refunded with odds 1.00.

10.17.3. All decided winning bets will be settled as won, and all decided losing bets as lost.

10.17.4. If the market was opened with a missing or incorrect red card, the Organiser reserves the right to refund bets with odds 1.00.

10.17.5. If odds were offered with an incorrect match time (more than 2 minutes), the Organiser reserves the right to refund bets with odds 1.00.

10.17.6. If a match is interrupted or postponed and not resumed within 48 hours of its start, bets will be refunded with odds 1.00.

10.17.7. If the category or team names are displayed incorrectly, the Organiser reserves the right to refund bets with odds 1.00.

10.18. Badminton

10.18.1. In the case of a match not being finished, all undecided bets will be refunded with odds 1.00.

10.18.2. If a match is interrupted or postponed and not resumed within 48 hours, all undecided bets will be refunded with odds 1.00.

10.18.3. All decided winning bets will be settled as won, and all decided losing bets as lost.

10.18.4. In case of incorrect display of players/teams, the Organiser reserves the right to refund bets with odds 1.00.

10.18.5. In case of a team retiring from the game, all bets on markets with undetermined outcomes will be refunded with odds 1.00.

10.19. Rugby

10.19.1. All markets (except halftime, first half markets, overtime, and penalty shootout) are considered for regular time only.

10.19.2. If a match is interrupted or postponed and not resumed within 48 hours, all undecided bets will be refunded with odds 1.00.

10.19.3. All decided winning bets will be settled as won, and all decided losing bets as lost.

10.19.4. If the market remains open when the following events have already occurred: score changes or red cards, the Organiser reserves the right to refund bets with odds 1.00.

10.19.5. If the market was opened with a missing or incorrect red card, the Organiser reserves the right to refund bets with odds 1.00.

10.19.6. If odds were offered with an incorrect match time (more than 2 minutes), the Organiser reserves the right to refund bets with odds 1.00.

10.19.7. If a match is interrupted or postponed and not resumed within 48 hours of its start, bets will be refunded with odds 1.00.

10.19.8. If the category or team names are displayed incorrectly, the Organiser reserves the right to refund bets with odds 1.00.

10.20. Darts

10.20.1. In the case of a match not being finished, all undecided bets will be refunded with odds 1.00.

10.20.2. In case of incorrect display of players/teams, the Organiser reserves the right to refund bets with odds 1.00.

10.20.3. If a match is not completed, all bets on undecided markets will be refunded with odds 1.00. Bullseye counts as red checkout colour.

10.21. Table Tennis

10.21.1. In the case of a match not being finished, all undecided bets will be refunded with odds 1.00.

10.21.2. If a match is interrupted or postponed and not resumed within 48 hours of its start, bets will be refunded with odds 1.00.

10.21.3. In case of incorrect display of players/teams, the Organiser reserves the right to refund bets with odds 1.00.

10.21.4. In case of a player retiring, all bets on undecided markets will be refunded with odds 1.00.

10.22. Cricket (T20 and ODI)

10.22.1. All markets do not consider super overs unless otherwise stated.

10.22.2. Penalty runs are not considered in over or delivery markets (markets for multiple overs are not considered for this rule).

10.22.3. Twenty20: All scheduled overs must be played for settlement of decided markets, except when innings have reached their natural conclusion.

10.22.4. ODI: A minimum of 90% of all overs allocated for an innings must be played at the time the bet was placed for markets to be settled, except when innings have reached their natural conclusion.

10.22.5. If a match is cancelled before any play has taken place, then all bets on markets will be refunded with odds 1.00, unless the match is replayed within 48 hours of its initial starting time.

10.22.6. If the match is tied and the official competition rules do not determine a winner, or if the competition rules determine the winner by a coin toss or drawing of lots, then all undecided markets will be refunded with odds 1.00.

10.22.7. In the event of an over not being completed, all undecided bets on this specific over will be refunded with odds 1.00, unless the innings have reached their natural conclusion (e.g., declaration, team all out, etc.).

11. Live Mode Games

11.1. This section presents games where interaction with a live dealer is organised online (live mode).

11.2. The following types of games are available on the Organiser's website: live card games, live dice games, live cylinder games (roulette).

11.3. These gambling games are conducted using gaming tables located outside the territory of the Republic of Belarus.

11.4. Information about the games available on the Organiser's website, the providers of such gambling games, indicating their official website, is contained in Appendix No. 1 to these Rules or within the live games themselves.

11.5. Details about the specifics of each of the above games are indicated within the games on the official provider's website; the provider's website is indicated within the games on the site.

11.6. The purpose of a live card game is to determine the winnings and their amount through the layout of cards.

11.7. The purpose of a live dice game is to determine the winnings and their amount by throwing dice.

11.8. The purpose of a live cylinder game (roulette) is to receive winnings by determining combinations of numbers, symbols, and other signs using a rotating device.

11.9. The procedure for conducting live card games, live dice games, live cylinder games (roulette), the result upon which the participant of these games is entitled to payment (transfer) of winnings, and the amount of the Organiser's remuneration (if any) are determined by the provider and are given in the game menu on the Organiser's website, as well as on the official website of the provider specified in Appendix No. 1 to these Rules.

Appendix No. 1

BetGamesTV https://betgames.tvBetGamesTV https://betgames.tv
Live dice gamesDice Duel
Live cylindrical games (roulette)Wheel of Fortune
Live card game6+ Poker Bet on Baccarat War of Bets Bet on Poker Andar Bahar Speedy 7
Online betting gameLucky 5 Lucky 6 Lucky 7
PragmaticPlay LTD https://www.pragmaticplay.comPragmaticPlay LTD https://www.pragmaticplay.com
Live dice gamesLive Mega Sic Bo
Live cylindrical games (roulette)Live Mega Wheel Live Auto Roulette Live Sweet Bonanza Candyland Mega Roulette Roulette 1 – Azure Speed Roulette 1 Live PowerUp Roulette
Live card gameLive Speed Baccarat Live One Blackjack Speed Baccarat 2 Speed Baccarat 3 Speed Baccarat 5 Speed Baccarat 6 Speed Baccarat 8 Speed Baccarat 9 Speed Baccarat 10 Speed Baccarat 12 Speed Baccarat 13 Speed Baccarat 15 Baccarat 3 ONE Blackjack 2 – Ruby VIP Blackjack 5 – Ruby Blackjack 7 – Azure (Azure Studio I) Blackjack 17 – Azure Blackjack 20 – Azure (Azure Studio II) Blackjack 22 – Azure (Azure Studio II) Blackjack 23 – Azure (Azure Studio II) Blackjack 26 – Azure (Azure Studio II) Blackjack 29 – Azure (Azure Studio II) Blackjack 37 – Ruby Blackjack 38 – Ruby Blackjack 39 – Ruby Blackjack 40 – Ruby Blackjack 41 – Ruby Blackjack 43 – Ruby Blackjack 44 – Ruby Blackjack 45 – Ruby Blackjack 46 – Ruby Blackjack 47 – Ruby Blackjack 49 – Ruby Blackjack 50 – Ruby Blackjack 51 – Ruby
Online betting gameLive Boom City
Evolution https://www.evolution.com/Evolution https://www.evolution.com/
Live dice gamesBac Bo Lightning Dice Super Sic Bo
Live cylindrical games (roulette)Auto-Roulette American Roulette Double Ball Roulette First Person American Roulette Gold Vault Roulette Instant Roulette Lightning Roulette Lightning Storm Red Door Roulette Roulette Ruleta Dual Play Speed Auto Roulette Speed Roulette XXXtreme Lightning Roulette
Live card game2 Hand Casino Hold’em Baccarat A Baccarat B Baccarat Control Squeeze Baccarat Squeeze Blackjack A Blackjack C Caribbean Stud Poker Casino Hold’em Dead or Alive: Saloon Dragon Tiger Golden Wealth Baccarat Lightning Baccarat Lightning Blackjack Peek Baccarat Prosperity Tree Baccarat Speed Baccarat 10 Speed Baccarat 2 Speed Baccarat 3 Speed Baccarat 4 Speed Baccarat 5 Speed Baccarat 6 Speed Baccarat 7 Speed Baccarat 9 Speed Baccarat 11 Speed Baccarat 12 Speed Baccarat A Speed Baccarat C Speed Baccarat D Speed Baccarat E Speed Baccarat G Speed Baccarat H Speed Baccarat I Speed Baccarat L Speed Baccarat N Speed Baccarat R Speed Baccarat S Speed Baccarat T Speed Baccarat U Speed Baccarat V Speed Baccarat W Speed Baccarat X Speed Baccarat Z Super Andar Bahar Teen Patti Texas Hold’em Bonus Poker Three Card Poker Ultimate Texas Hold’em Video Poker XXXtreme Lightning Baccarat
Online betting gameCash or Crash Crazy Pachinko Crazy Time Deal or No Deal Extra Chilli Epic Spins Fan Tan Funky Time Gonzo’s Treasure Map Mega Ball
Amusnet https://amusnet.com/live-casinoAmusnet https://amusnet.com/live-casino
Live cylindrical games (roulette)Dynamic European Roulette Onyx Auto Roulette Dynamic Roulette 120x Vegas Roulette 500x

Appendix No. 2

American FootballAmerican Football
NFLhttp://www.nfl.com/
NCAAhttp://www.ncaa.com/scoreboard/football/fbs
CFLhttp://www.cfl.ca/
Sweden Superserienhttp://www.swedishfootballnetwork.se/superserien/
Sweden Superserienhttp://thecatch.se/resultatbors/
All events (matches)https://www.betradar.com/
BasketballBasketball
NBAhttp://www.nba.com/
NBAhttp://www.nba.com/gameline/20150124/
NCAAhttp://www.ncaa.com/
NCAAhttp://www.ncaa.com/scoreboards/basketball-men/d1
D-Leaguehttp://dleague.nba.com/schedule/
WNBAhttp://www.wnba.com/schedules/
All events (matches)https://www.betradar.com/
FIBA Tournaments (WCH)http://www.fiba.com/basketballworldcup/2014
FIBA Tournaments (WCH)http://www.fiba.com/basketballworldcup/2014/livescoreswidget
FIBA Europe Tournamentshttp://www.fibaeurope.com/default.asp
FIBA Europe Tournamentshttp://live.fibaeurope.com/www/Default.aspx
FIBA Americas Tournamentshttp://www.fibaamericas.com/
FIBA Asia Tournamentshttp://www.fibaasia.net/
FIBA Africa Tournamentshttp://www.fibaafrica.com/
The Balkan Leaguehttp://www.balkanleague.net/en/index.php
The Baltic Leaguehttp://www.bbl.net/
The Euroleague. Menhttp://www.euroleague.net/
The Euroleague. Womenhttp://www.fibaeurope.com/euroleaguewomen/
Eurocup. Menhttp://www.eurocupbasketball.com/
Eurocup. Womenhttp://www.fibaeurope.com/eurocupwomen/
Eurochallengehttp://www.fibaeurope.com/eurochallenge/
VTB United Leaguehttp://www.vtb-league.com/
Australia. Women. SEABLhttp://www.seabl.com.au/
Australia. Women. SEABLhttp://www.seabl.com.au/index.php?id=250
Australia. NBLhttp://www.nbl.com.au/
Australia. Women. WNBLhttp://www.wnbl.com.au/
Australia. Women. WNBLhttp://www.wnbl.com.au/index.php?id=345
  
Austria. ABLhttp://www.oebl.at/index.php
Austria. ABLhttp://live.baskethotel.com/obl/
The Adriatic Leaguehttp://www.abaliga.com/
Argentina. LNBhttp://www.lnb.com.ar/
Argentina. LNBhttp://www.lnb.com.ar/page/partidosprensa
Belgium. Ethias Leaguehttp://scoooreleague.be/
Bulgaria. NBLhttp://www.basketball.bg/
Bulgaria. NBLhttp://www.sportingpulse.com/assoc_page.cgi?c=11-5998 -0-239598-0&sID=339577
Brazil. NBBhttp://lnb.com.br/
Brazil. NBBhttp://lnb.com.br/tempo-real/
Great Britain. BBLhttp://www.bbl.org.uk/home/
Great Britain. BBLhttp://www.bbl.org.uk/livestats/
Hungary. Division Ahttp://kosarsport.hu/
Hungary. Division Ahttp://kosarsport.hu/live
Vietnam. VBAhttp://vba.vn/
Vietnam. VBAhttps://www.facebook.com/VBA.vn/
Germany. BEKO BBLhttp://www.beko-bbl.de/de/
Germany. BEKO BBLhttp://www.beko-bbl.de/de/saison/spielplan/alle-spiele/
Germany. Pro Ahttp://www.zweite-basketball-bundesliga.de/
Germany. Pro Ahttp://live.zweite-basketball-bundesliga.de/
Holland. Eredivisiehttp://www.basketballleague.nl/
Greece. League A1http://www.esake.gr/
Greece. League A1http://live.baskethotel.com/gre/
Georgia. The Super Leaguehttp://superleague.ge/en/
Georgia. The Super Leaguehttp://live.fibaeurope.com/www/Default.aspx?acc=16&lng=en
Denmark. Ligaenhttp://www.basketligaen.dk/
Denmark. Ligaenhttp://live.baskethotel.com/dbbf/?&type=1&lang=1
Israel. The Super Leaguehttp://www.basket.co.il/default_eng.asp?lang=en
Indonesia. NBLhttp://www.nblindonesia.com/v1/
Iran. The Super Leaguehttp://www.iranbasketball.org/
Iceland. Domino's Leaguehttp://www.kki.is/
Iceland. Domino's Leaguehttp://live.baskethotel.com/kki/?&lang=1
Spain. ACBhttp://acb.com/
Spain. LEB Goldhttp://www.feb.es/index.aspx
Spain. LEB Goldhttp://baloncestoenvivo.feb.es/
Spain. Women. LFBhttp://www.ligafemenina.es/noticias.aspx
Spain. Women. LFBhttp://www.ligafemenina.es/resultados.aspx
Italy. League A.http://www.legabasket.it/
Italy. League A2.http://www.legapallacanestro.com/a2/
Italy. League A2.http://www.legapallacanestro.com/a2/serie-a2-live/
Italy. League B.http://www.legapallacanestro.com/b/
Italy. League B.http://www.legapallacanestro.com/b/girone-b-live/
Italy. Women. Series A1.http://www.legabasketfemminile.it/
Italy. Women. Series A1.http://www.legabasketfemminile.it/ultimo-turno-a1/
Kazakhstan. National Leaguehttp://www.nbf.kz/home.php
Kazakhstan. National Leaguehttp://www.nbf.kz/pages.php?page=Stats_NL_men_2014_2015
Cyprus. Division A.http://www.basketball.org.cy/kok/default.aspx
Cyprus. Division A.http://live.fibaeurope.com/www/Default.aspx?acc=7&lng=en
China. СВАhttp://www.cbachina.com/
China. Women. WCBAhttp://www.wcba.gov.cn/
Latvia. LBLhttp://basket.lv/lbl1
Latvia. LBLhttp://live.baskethotel.com/lbs/?&type=1&lang=1
Lithuania. LKLhttp://lkl.lt/
Lithuania. LKLhttp://live.fibaeurope.com/www/Default.aspx?acc=17&lng=en
Lithuania. Women. LMKLhttp://www.lmkl.lt/en/
Macedonia. Prvahttp://www.basketball.org.mk/?ItemID=B1AB50AF74550C42999
Macedonia. Prvahttp://live.fibaeurope.com/www/Default.aspx?acc=14&lng=en
Mexico. LNBPhttp://www.lnbp.com.mx/web2/
New Zealand. NBLhttp://www.basketball.org.nz/
Norway. BLNOhttp://www.basket.no/Sider/Velkommentilbasketno.aspx
Norway. BLNOhttp://live.baskethotel.com/nbbf/
Peru. Liga Nacionalhttp://www.perubasket.com/
Poland. TBLhttp://www.plk.pl/en/
Poland. TBLhttp://live.fibaeurope.com/www/Default.aspx?acc=5&lng=en
Poland. Womenhttp://www.basketligakobiet.pl/terminarz-i-wyniki.html
Portugal. LPBhttp://www.fpb.pt/fpb2014/start_fpb_2014
Puerto Rico. BSNhttp://www.bsnpr.com/calendario/index.asp
Russia. The Major League.http://russiabasket.ru/competitions/205901/#results
Russia. Women. The Major League.http://russiabasket.ru/competitions/205905/#results
Russia. The Professional Leaguehttp://www.pbleague.ru/
Russia. The Super Leaguehttp://russiabasket.ru/competitions/205900/#results
Russia. Women. The Super Leaguehttp://russiabasket.ru/competitions/205904/#results
Russia. Women. The Premier Leaguehttp://russiabasket.ru/competitions/205903/#results
Romania. Divizia Ahttp://totalbaschet.ro/categorie/Liga-Na%C5%A3ional%C4%8 3-de-Baschet-Masculin~42
Romania. Divizia Ahttp://live.baskethotel.com/frb/
Romania. Women. Liga Nationalahttp://totalbaschet.ro/categorie/Liga-Na%C5%A3ional%C4%83- de-Baschet-Feminin~44/Stiri
Romania. Women. Liga Nationalahttp://live.baskethotel.com/frb/
Salvadorhttp://fesabal.com/wf/
Serbia. KLShttp://www.kls.rs/
Slovakia. Extraligahttp://www.msbasket.sk/liveZapasy
Slovakia. Extraligahttp://www.msbasket.sk/liveZapasy
Slovenia. Liga Telematchhttp://www.kzs.si/
Slovenia. Liga Telematchhttp://live.baskethotel.com/kzs/
Türkiye. TBLhttp://www.tbl.org.tr/
Türkiye. TBLhttp://live.tbf.org.tr/TBF/netcasting/
Ukraine. The Major League.http://ukrbasket.net/challenges/to-liga-choloviky/
Ukraine. The Major League.http://ukrbasket.net/calend/
Ukraine. The Super League.http://www.superleague.ua/video/4.htm
Ukraine. The Super League.http://live.baskethotel.com/ubf/?lang=1
Uruguay. LUBhttp://www.sportingpulse.com/assoc_page.cgi?assoc=3376&pID=11
The Philippines. PBAhttp://pba.inquirer.net/
The Philippines. NCAAhttp://www.pba-online.net/basketball/ncaa/full-schedule/
The Philippines. UAAPhttp://www.pba-online.net/basketball/uaap/full-schedule/
The Philippines. UAAPhttp://uaapsports.tv/sports-basketball-scores-sched.html
The Philippines. UNTV Cuphttp://www.untvweb.com/untvcup/?page_id=328
Finland. Korisliigahttp://www.basket.fi/english/competitions/schedule_results/?lea gue_id=4
France. Pro Ahttp://www.lnb.fr/fr/Accueil/0/Accueil
France. Pro Bhttp://www.lnb.fr/fr/Accueil/0/Accueil
France. Women. LFBhttp://live.ffbb.com/
Croatia. A-1 Ligahttp://www.hks-cbf.hr/index.php/novosti/statistika
Montenegro. Erste-Ligahttp://kscg.me/index.php?option=com_content&view=
The Czech Republic. NBLhttp://www.nbl.cz/
The Czech Republic. NBLhttp://www.cbf.cz/onlinetz.html
The Czech Republic. Women. ZBLhttp://www.cbf.cz/souteze/rozpis-utkani/rozpis_2821.html
The Czech Republic. Women. ZBLhttp://www.cbf.cz/onlinetz.html
Switzerland. LNBhttp://www.lnba.ch/
Switzerland. LNBhttp://live.fibaeurope.com/www/Default.aspx?acc=1249&lng=en
Sweden. Liganhttp://basketliganherr.se/
Sweden. Liganhttp://live.baskethotel.com/sbf/
Estonia. KMLhttp://www.basket.ee/
Estonia. KMLhttp://online.basket.ee/en
South Korea. KBLhttp://www.kbl.or.kr/schedule/today/todaygame.asp
South Korea. Women. WKBLhttp://www.wkbl.or.kr/about/greetings.asp
Japan. BJLhttp://www.bj-league.com/
Japan. NBLhttp://www.nbl.or.jp/
Japan. Women. WJBLhttp://www.wjbl.org/pc_index_html
  
BaseballBaseball
Germany Bundesligahttp://www.baseball-bundesliga.de/
Mexico LMBhttp://www.milb.com/index.jsp?sid=l125
The USA MLBhttp://mlb.mlb.com/home
Finland Superpesishttp://www.pesis.fi/superpesis/
Finland Superpesishttp://www.bittilahde.fi/cgi-bin/tilastot/lista2.py
South Korea, KPBhttp://www.koreabaseball.com/Default.aspx
Japanhttp://www.npb.or.jp/eng/
All events (matches)https://www.betradar.com/
Badmintonhttp://bwf.tournamentsoftware.com/
  
Winter Sports 
Biathlonhttp://www3.biathlonworld.com/en/
Bobsleigh.https://www.ibsf.org/en/
Competitive skiing.https://www.fis-ski.com/
Snowboardinghttps://www.fis-ski.com/en/snowboard
Downhill skiinghttp://www.fis-ski.com/
Curlinghttp://worldcurling.org/
  
Boxinghttp://boxrec.com/results.php
Mixed Martial Arts UFShttp://www.ufc.com/
Mixed Martial Artshttp://www.sherdog.com/
Mixed Martial Artshttp://www.tapology.com/fightcenter/events/38028-wsof-32
Mixed Martial Arts MMAhttp://www.mmaviking.com
Mixed Martial Artshttp://www.tapology.com/fightcenter
  
VolleyballVolleyball
MEVZA (The Central European League)http://mevza.volleynet.at/
CEV Cup/The Champions League.http://www.cev.lu
The Champions League.http://www.cev.lu
National teams. The European Leaguehttp://www.cev.lu
National teams. The World League.http://www.fivb.org
The World Championship.http://www.fivb.org
All events (matches)https://www.betradar.com/
Austria. Federationhttps://www.volleynet.at/
Azerbaijan. Women. The Super Leaguehttp://azerisport.com/volleyball/20160128152623088.html
England. Federationhttps://www.volleyballengland.org/
Belgium. Federationhttp://www.topvolleybelgium.be/
Belgium. League Ahttp://www.volleyvvb.be/
Bulgaria. Leaguehttp://bgvolleyball.com
Bulgaria. Federationhttp://www.volleyball.bg/
Brazil. Federationhttp://www.cbv.com.br
Germany. Bundesliga 1http://www.volleyball-bundesliga.de/
Germany, Federationhttp://www.volleyball-verband.de/de/s/portal/
Holland, Eredivisiehttp://www.volleybalstatistieken.nl/
Holland. Federationhttp://www.volleybal.nl/
Greece. Federationhttp://www.volleyball.gr
Denmark. Federationhttp://volleyball.dk/
Israel. Federationhttp://www.iva.org.il/
Iran. Federationwww.iranvolleyball.com
Spain. Federationhttp://www.rfevb.com/
Italy. Serie A1http://www.legavolley.it/
Italy. Federationhttp://www.federvolley.it/index.php
Italy. Women. Serie A1http://www.legavolleyfemminile.it/
Kazakhstan. Federationhttp://www.volley.kz/
Qatar. Federationhttp://www.volleyball.qa/en/
Cyprus. Federationhttp://www.volleyball.org.cy/
China. Federationhttp://www.volleychina.org/
Korea. Federationhttps://www.kva.or.kr:40946/korean/portal.php
Latvia. Federationhttp://www.volejbols.lv/
Peru. Federationhttp://fpv.com.pe/
Poland. PlusLigahttp://www.plusliga.pl/
Poland. Federationhttp://www.pzps.pl/en/home.html
Portugal. Federationhttp://www.fpvoleibol.pt/
Russia. The Super Leaguehttp://www.volleyservice.ru/
Russia. Federationhttp://www.volley.ru/
Romania. Federationhttp://www.frvolei.ro
Serbia. The Super Leaguehttp://www.wienerliga.org/
Serbia. Federationhttp://www.ossrb.org/
Slovakia. Federationhttp://www.svf.sk/sk/titulna-stranka
Slovenia. Federationhttp://www.odbojka.si/
Türkiye. Federationhttp://www.tvf.org.tr
Ukraine. Federationhttp://fvu.in.ua
The Philippines. UAAPhttp://www.v-league.ph/
Finland. Mestaruusliigahttp://www.mestaruusliiga.fi/
Finland. Federationhttp://www.lentopalloliitto.fi/
France. Ligue Ahttp://www.lnv.fr/
France. Federationhttp://www.ffvb.org/
Croatia. Federationhttp://www.hou.hr/
Croatia. 1.A Ligahttp://www.odbojka.hr/
The Czech Republic. Federationhttp://m.cvf.cz/clanky.php
Switzerland. Federationhttp://www.volleyball.ch/
Sweden. Federationhttp://www.volleyboll.se
Estonia. Federationhttp://www.volley.ee/
South Korea. Federationhttp://kovo.co.kr
Japan. V.Leaguehttp://www.vleague.or.jp
Japan. Federationhttps://www.jva.or.jp/en/
  
Beach volleyball http://www.bvbinfo.com/default_home.aspBeach volleyball http://www.bvbinfo.com/default_home.asp
  
The World Tournamenthttp://www.fivb.org/EN/BeachVolleyball/
Smart Beach tourhttp://www.smart-beach-tour.tv/home/
European Tournamentshttp://www.cev.lu/
All events (matches)https://www.betradar.com/
HandballHandball
The SEHA Leaguehttp://seha-liga.com/
The Baltic League.http://www.baltichandball.net/
The Europe Championshiphttp://www.eurohandball.com
The World Championshiphttp://www.ihf.info
All events (matches)https://www.betradar.com/
CEV Cup/The Champions Leaguehttp://www.ehfcl.com
The BENE Leaguehttp://www.bnlhandball.com/
Austria. HLAhttp://hla.at/
Austria. Federationhttp://oehb.sportlive.at/
Hungary. NB1http://keziszovetseg.hu/
Hungary. Federationhttp://handball.hu/
Germany. Bundesligahttp://www.dkb-handball-bundesliga.de
Germany. Women. 1 Bundesligahttp://www.hbf-info.de/o.red.r/home.html
Germany. Federationhttps://dhb.de/startseite.html
Greece. Federationhttp://www.handball.org.gr/
Denmark. Ligaenhttps://www.hbold.dk/
Denmark. Federationhttp://www.dhf.dk
Israel. Federationhttp://www.handballisr.co.il/
Iceland. Federationhttp://www.hsi.is/
Spain. Liga Asobalhttp://www.asobal.es
Spain. Federationhttp://www.rfebm.net/index.asp
China. Federationhttp://handball.sport.org.cn/
Latvia. Federationhttp://www.handball.lv/
Lithuania. Federationhttp://www.rankinis.lt/
Norway. Federationhttp://www.handball.no
Poland. Federationhttp://www.zprp.pl
Portugal. Federationhttp://portal.fpa.pt
Russia. Federationhttp://www.rushandball.ru
Romania. Federationhttp://www.frh.ro/
Serbia. Federationhttp://rss.org.rs/
Slovenia. Federationhttp://www.rokometna-zveza.si/si/
Slovakia. Federationhttp://www.slovakhandball.sk/
Türkiye. Federationhttp://www.thf.gov.tr/
Ukraine. Federationhttp://www.handball.net.ua
Finland. Federationhttp://finnhandball.net/
France. Federationhttp://www.ff-handball.org
Croatia. Federationhttp://www.hrs.hr/
The Czech Republic. Federationhttp://www.chf.cz/
Switzerland. Federationhttp://www.handball.ch/de
Sweden. Federationhttp://www.svenskhandboll.se/
Estonia. Federationhttp://www.handball.ee/Veebi-avaleht
South Korea. Federationhttp://www.handballkorea.com
  
Beach handballhttps://www.ihf.info/
  
Motorsport 
Formula 1Formula 1
Formula 1http://www.formula1.com/
Formula 1http://www.f1news.ru/
All eventshttps://www.betradar.com/
НАСКАРНАСКАР
НАСКАРhttp://www.nascar.com/en_us/sprint-cup-series.html
All eventshttps://www.betradar.com/
Rally WRCRally WRC
Rally WRChttp://www.wrc.com/en/
All eventshttps://www.betradar.com/
MotoGPMotoGP
MotoGPhttp://www.motogp.com/
All eventshttps://www.betradar.com/
SpeedwaySpeedway
Speedwayhttp://automoto.rv.ua/
Speedwayhttp://www.speedwaygp.com/
All eventshttps://www.betradar.com/
  
CybersportCybersport
Cybersporthttp://game-tournaments.com/
Cybersporthttp://www.gosugamers.net/
Cybersporthttp://esportlivescore.com/l_ru.html
Cybersporthttps://www.dotabuff.com/
Cybersporthttp://www.hltv.org/
All eventshttps://www.betradar.com/
Streaming and video services:Streaming and video services:
Streaming and video services:https://www.twitch.tv/
Streaming and video services:https://www.youtube.com/
  
Track and fieldTrack and field
The Diamond Leaguehttp://www.diamondleague.com/home/
The Europe Championshiphttp://www.european-athletics.org/
All eventshttps://www.betradar.com/
  
TennisTennis
ITFhttp://www.itftennis.com/home.aspx
WTAhttp://www.wtatennis.tennistv.com/
ATPhttp://www.atpworldtour.com/
ATP / ATP Challenger Tourhttp://www.tennisbetsite.com/
Australian Openhttp://www.ausopen.com/index.html
Roland Garroshttp://www.rolandgarros.com/en_FR/
Wimbledonhttp://www.wimbledon.com/index.html
US Openhttp://www.usopen.org/
All events (matches)https://www.betradar.com/
National teams. Davis Cup Menhttp://www.daviscup.com/en/home.aspx
National teams. Womenhttp://www.fedcup.com/en/home.aspx
National teams. Mixedhttp://hopmancup.com/
  
Lacrossehttps://worldlacrosse.sport/
  
Netballhttps://netball.sport/
  
Table TennisTable Tennis
Challenger Serieshttp://challengerseries.net/content/results
European Champions Leaguehttp://www.ettu.org/mens-european-champions-league/
Master-Tourhttp://master-tour.pro/
All events (matches)https://www.betradar.com/
Federationhttp://www.ittf.com
Football.Football.
England Championshiphttp://www.bbc.com/sport/0/football/championship/
Belgium. Jupiler Pro Leaguehttp://www.sport.be/fr/jupilerproleague/
Germany. Bundesliga, Bundesliga 2http://www.bundesliga.de
Holland. Eredivisiehttp://www.elfvoetbal.nl
Spain. Primerahttp://www.laliga.es/
Spain. Primerahttp://www.marca.com/
Spain. Primerahttp://resultados.as.com/resultados/futbol/primera/2015_2016
Spain. Primerahttp://actas.rfef.es/actas/RFEF_CmpJornada?cod_primaria= 1000144&CodCategoria=100
Italy, Serie Ahttp://www.raisport.rai.it
Portugal, Primeirahttp://www.ligaportugal.pt/pt/homepage/
Russia, the Premier Leaguehttp://www.rfpl.org/
Türkiye, the Super Leaguehttp://www.mackolik.com/Canli-Sonuclar
Ukraine, the Premier Leaguehttp://www.fpl.ua/ukr/
France, League 1http://www.lequipe.fr/Football/ligue-1-resultats.html
Switzerland, the Super Leaguehttp://www.sfl.ch/
Scotland, the Premier Leaguehttp://spfl.co.uk/premiership/results/
All leagueshttp://www.whoscored.com/LiveScores
FIFAhttp://www.fifa.com
UEFAhttp://www.uefa.com/
The UEFA Champions Leaguehttp://www.uefa.com/
The UEFA Europa Leaguehttp://www.uefa.com/
The Europe Championshiphttp://www.uefa.com/
The World Championshiphttp://ru.fifa.com/worldcup/index.html
All events (matches)https://www.betradar.com/
The Asian Champions Leaguehttp://www.the-afc.com/
The Asian Cuphttp://www.the-afc.com/competition/afc-asian-cup
The AFC Challenge Cuphttp://www.the-afc.com/competition/afc-cup
Federation, West Asiahttp://www.eaff.com/index.html
ASEAN Championshiphttp://www.aseanfootball.org/v2/
The CONCACAF Champions League/The Central American Cuphttp://www.concacaf.com/
Copa Americahttp://www.ca2016.com/
Sudamericana/the South American Cuphttp://conmebol.com/es/copa-sudamericana
The African Champions Leaguehttp://www.cafonline.com/enus/competitions/20theditionofca fchampionsleague/home
The African Cup of Nationshttp://www.cafonline.com/
Federation, South Africahttp://www.safa.net/
The Arabian Gulf Cuphttp://www.gulfcup.com/indexa.php
Australian Football 
Australia, Federationhttp://www.footballaustralia.com.au/
Australia, the A-Leaguehttp://www.a-league.com.au/
Australia, the Premier Leaguehttp://www.footballnsw.com.au/
  
Austria, Federationhttp://www.oefb.at/
Austria, Bundesliga, Ersteligahttp://www.bundesliga.at/de/
Austria, Regionalliga Westhttp://www.ligaportal.at/regionalliga-west/
Azerbaijan, PFLhttp://www.pfl.az/
Englandhttp://www.bbc.com/sport/football/fixtures
England, the Premier Leaguehttp://www.premierleague.com
England, League 1. League 2. Championshiphttp://www.football-league.co.uk/page/AllCompFixtures/0,,10794,00 .html
England, Conferencehttp://www.footballconference.co.uk/fixtures.php?division_id=4# Fixtures
England, FA Cuphttp://www.thefa.com/TheFACup/Fixtures
England, FA Trophyhttp://www.thefa.com/fa-trophy/fixtures
England, the Carling Cuphttp://www.carling.com/
England, Johnstone's Paint Trophyhttp://www.johnstonespainttrophy.com/
England, Northern Leaguehttp://evostikleague.pitchero.com/results.php
England, Ryman Leaguehttp://www.isthmian.co.uk/fixtures.php
England, Southern Leaguehttp://www.evostikleaguesouthern.co.uk/
England, Cuphttp://www.thefa.com/
England, the Premier Leaguehttp://live.skysports.com/ScoreCentre/live.html
Englandhttp://www.sportinglife.com/football/live
Antigua and Barbuda, the Premier Leaguehttp://antiguafootball.com/
Armeniahttp://armfootball.com/arm/
Armeniahttp://www.armsport.am/hy
Armenia, the Premier Leaguehttp://www.rsssf.com/tablesa/arme2014.html
Armeniahttp://www.ffa.am/ru/competitions/armeniapremierleague/2010/
Belarus, the Premier Leaguehttp://www.football.by/stat/belarus/2013/sub/2013a/schedule.html
Belarus, the Premier Leaguehttp://www.bff.by/sorev/829/
Belgiumhttp://www.sport.be/nl/voetbal/
Belgiumhttp://www.belgianfootball.be/fr/championnats-resultats-classements- et-calendriers
Belgiumhttp://sporza.be/cm/sporza/matchcenter
Bosniahttp://www.klix.ba/sport/nogomet
Bosniahttp://teletext.rtvfbih.ba/
Bosniahttp://www.nfsbih.ba/nsbih/index.php
Germanyhttp://www.sport1.de/de/fussball/
Germany, the Oberliga Hamburghttp://www.hafo.de/
Germany, Bundesliga, Bundesliga 2http://www.bundesliga.de/de/liga2/matches/2011/index.php
Germanyhttp://www.fussballdaten.de/regionalliga/nord/
Germany, League 3. The Regional Leaguehttp://www.dfb.de/index.php?id=511741
Germanyhttp://www.kicker.de/news/live-news/livescores/livescores_fussball.html
Germanyhttp://www.xxlscore.de/
Holland, Zaterdag, Zondaghttp://senioren.voetbal.nl/clubs_comp/competities/meer-comps/ topklasse
Holland, Zaterdag, Zondaghttp://www.topklasser.nl/nl/
Holland, Zaterdaghttp://www.voetbalpoules.nl/competities/Topklasse_zaterdag
Holland, Zondaghttp://www.voetbalpoules.nl/competities/Topklasse_zondag
Holland, Zaterdaghttp://www.voetbalopzaterdag.com/competitie/t/Competitie_topklasse
Hollandhttp://nos.html.infostradasports.com
Hollandhttp://nos.nl/teletekst/#829_01
Georgiahttp://gff.ge/Home.aspx
  
Gaelic footballhttps://www.gaa.ie/
  
Denmarkhttp://www.bt.dk/sektion/superligaen
Denmarkhttp://politiken.dk/sport/fodbold/fodboldresultater/kampeidag/
Denmarkhttp://ekstrabladet.dk/sport/resultater/livesportoversigt/
Denmark, the Nordic Leaguehttp://www.nordicbetliga.dk/
Denmark, the Super Leaguehttp://www.superliga.dk/forside.html
Denmarkhttp://www.bold.dk/fodbold/kampe/standard
Denmarkhttp://www.dbu.dk/
Denmarkhttp://sportsresultater.tv2.dk/
Denmarkhttp://www.resultat.dk/fodbold/danmark/
Indonesiahttp://ligaindonesia.co.id/index.php/jadwal/38/all/all/50
India, Goahttp://goa-fa.com/goa-pro-league-2/
Spain, Primera, Liga di onrahttp://www.ligabbva.com/3175_calendario/index.html
Spain, Primera, Liga di onrahttp://espnfc.com/scores/_/league/esp.1/Spanish-La-Liga?cc=5739
Italy, Serie Bhttp://www.legaserieb.it/it
Kazakhstanhttp://www.sports.kz/
Kazakhstanhttp://www.stat-football.com/t/kaz10.php?c=29
Kazakhstanhttp://www.ffk.kz/
Latvia, Virsligahttp://fms.lff.lv/StatsPortal/CompetitionDetails.aspx?compID=10&lang=lv-
Moldova, the National Divisionhttp://www.divizianationala.com/
Moldovahttp://moldova.sports.md/football/national_division/scores/
Moldovahttp://www.fmf.md/
Poland, Ekstraklasahttp://www.sportowefakty.pl/
Poland, Ekstraklasa, League 1, Cuphttp://www.ligapolska.pl/
Poland, all leagueshttp://www.90minut.pl/liga/0/liga6826.html
Poland, Ekstraklasahttp://ekstraklasa.org/
Poland, Ekstraklasahttp://www.pzpn.pl/index.php/pol
Poland, Ekstraklasahttp://nazywo.interia.pl/
Russia, Premier League, Youth, Cuphttp://rus.rfpl.org/
Russia, FNLhttp://1fnl.ru/
Russia, the 2nd Divisionhttp://www.soccer.ru/russia/2div/center
Russia, the 2nd Divisionhttp://ua.championat.com/football/_russia2d/581/calendar/tour.html
Northern Irelandhttp://www.irishfa.com/
Serbia, the Super League, First League, Cuphttp://www.srbijasport.net/sport/1
Serbiahttp://www.fss.rs/
Slovakiahttp://www.profutbal.sk/
Slovakia, the Corgon Liga, League 2.http://www.futbalnet.sk
Sloveniahttp://www.rtvslo.si/strani/teletekst/10
Sloveniahttp://www.nzs.si/
Türkiyehttp://www.tff.org/
Türkiyehttp://www.mackolik.com/default.aspx
Uzbekistanhttp://www.uff.uz/ru.php/news/sections/liga
Uzbekistanhttp://goal.uz/
Uzbekistanhttp://www.pfl.uz/index.php?slang=2&section=12
Ukrainehttp://www.ua-football.com/
Ukrainehttp://4u.sport.ua/
Ukrainehttp://football.ua/ukraine1league.html
Ukraine Persha Ligahttp://pfl.ua/calendar.php#cur
Ukraine, Premier League, Youth, Cuphttp://www.fpl.ua/
Ukraine, Womenhttp://wfpl.com.ua/
France, League 1http://www.francefootball.fr/ligue-1/resultats/
France, League 1http://www.lequipe.fr/
Croatiahttp://www.hrsport.net/
Croatia, Prva Ligahttp://prva-hnl.hr/blog/prva-hnl-2010-11/raspored-i-rezultati-na tjecanja-prve-hnl/
Croatia, Cuphttp://prva-hnl.hr/blog/hr-nogometni-kup/raspored-i-rezultati/
Croatia, Druha Leaguehttp://www.druga-hnl.com/raspored_natjecanja.php
Croatiahttp://teletekst.hrt.hr/?str=525-01
Montenegrohttp://fscg.me/index.php
The Czech Republichttp://www.idnes.cz/
The Czech Republic, Gambrinus Ligahttp://www.gambrinusliga.cz/
The Czech Republichttp://www.ceskatelevize.cz/teletext/ct/?page=215&ver=&channel=
The Czech Republichttp://nv.fotbal.cz/index.php
The Czech Republichttp://www.onlajny.com/sport/index/id/2
Switzerlandhttp://www.rts.ch/sport/
Switzerland, Super League, Challenge Leaguehttp://www.sfl.ch/
Switzerlandhttp://www.teletext.ch/SRF1/202-01.html
Switzerlandhttp://www.football.ch/de/SFV.aspx
Swedenhttp://svenskfotboll.se/cuper-och-serier/spelprogramresultat/
Swedenhttp://www.everysport.com/
Estoniahttp://sport.postimees.ee/
Estoniahttp://www.jalgpall.ee/index.php
Ecuadorhttp://www.ecuafutbol.org/web/partidos_resultados.php?cate=3
Japan, J-Leaguehttp://www.j-league.or.jp/
Ukraine, the Premier Leaguehttp://www.fpl.ua/
  
Beach footballhttps://www.fifa.com/beachsoccerworldcup/
  
FutsalFutsal
National teamshttp://www.futsalplanet.com/
All events (matches)https://www.betradar.com/
Brazil, Futsal Leaguehttp://ligafutsal.com.br/
Italy, Serie A1www.divisionecalcioa5.it/?refresh_ce
Spain, Serie A1http://www.lnfs.es/
Poland, Ekstraklasahttp://www.90minut.pl/liga/0/liga7159.html
Portugalhttp://resultados.fpf.pt/
Russia, the Super Leaguehttp://amfr.ru/league/super/calendar/
Romaniahttp://www.frfotbal.ro/index.php?competition_id=16&season=0 &serie_id=1137&etapa_id=12502
The Czech Republic, the First Leaguehttp://www.fotbal.cz/c/futsal/index.asp
Ukraine, Extra-Leaguehttp://futsal.sport.ua/
Japan F. Leaguehttp://www.fleague.jp/
Ice hockeyIce hockey
Internationalhttp://www.iihf.com
The World Championshiphttp://www.iihf.com
All tournamentshttp://r-hockey.ru/notice.asp
The Champions Leaguehttp:// www.championshockeyleague.net
All events (matches)https://www.betradar.com/
Austria, Federationhttp://www.eishockey.at/
Australia, AIHLhttp://www.theaihl.com/
Asia, Federationhttp://www.alhockey.com/
England, Federationhttp://www.britishicehockey.co.uk/
England, Elite Leaguehttp://www.eliteleague.co.uk/
Belarus, Federationhttp://hockey.by/
Belarus, Extraligahttp://stats.pointstreak.com/scoreboard.html?leagueid=684
Belgium, Federationhttp://www.rbihf.be/
Hungary, the MOL Leaguehttp://www.icehockey.hu/
Germany, Federationhttp://www.deb-online.de/
Germany, DELhttp://www.del.org/
Germany, DEL-2http://www.del-2.org/
Denmark, Federationhttp://ishockey.dk/
Denmark, the Hockey Leaguehttp://metalligaen.dk/
Italy, Federationhttp://hockey.fisg.it/
Kazakhstan, Federationhttp://www.icehockey.kz/
Kazakhstan, Federationhttp://www.sports.kz/news/nomad-ustupil-irtyishu
Canada, Federationhttps://www.hockeycanada.ca/en-ca
Canada, WHLhttp://www.whl.ca/
Canada, OHLhttp://www.ontariohockeyleague.com/
Canada, QMJHLhttp://theqmjhl.ca/
Latvia, Federationhttp://www.lhf.lv/
Norway, Federationhttps://www.hockey.no/
Norway, Get-ligaenhttp://get-ligaen.stats.pointstreak.com/leagueschedule.html
Poland, Extraligahttp://www.hokej.net/
Russia, Federationhttp://fhr.ru/
Russia, KHLhttp://www.khl.ru/
Russia, MHLhttp://mhl.khl.ru/
Russia, VHLhttp://www.vhlru.ru/
Russia, all leagueshttp://online.khl.ru/online/
Russia, the Women's Hockey Leaguehttp://whl.khl.ru/
Slovakia, Federationhttp://www.hokej.sk
Slovakia. Extraliga, the First Ligahttp://www.tipsportliga.hockey/
The USA, Federationhttp://www.usahockey.com/
The USA, NHLhttps://www.nhl.com/
The USA, AHLhttp://theahl.com/
The USA, ECHLhttp://www.echl.com/
Ukraine, UHLhttp://uhl.com.ua
Finland, Federationhttp://www.finhockey.fi/
Finland, Mestishttp://www.mestis.fi/
Finland, Liigahttp://liiga.fi/
France, Federationhttp://www.hockeyfrance.com/
France, Ligue Magnushttp://www.liguemagnus.com/
The Czech Republic, Federationhttp://www.hokej.cz/
The Czech Republic, Extraliga, 1. Ligahttp://www.onlajny.com/sport/index/id/1
Switzerland, Federationhttp:// www.sehv.ch
Sweden, Federationhttp://www.swehockey.se
Sweden, SHLhttp://www.shl.se/
Sweden, Allsvenskanhttps://www.hockeyallsvenskan.se/
BandyBandy
Internationalhttp://www.worldbandy.com/
All events (matches)https://www.betradar.com/
World Cup 2016http://bandy2016.ru/en/schedule-results
Belgiumhttp://hockeybelgium.lesoir.be/
Norwayhttp://www.bandyforbundet.no/
Norwayhttp://www.idrett.no/tabellerkamper/bandy/
Russia, the Super Leaguehttp://www.rusbandy.ru/
Finland, Bandiliigahttp://www.finbandy.fi/fi/
Swedenhttp://www.svenskbandy.se/
Swedenhttp://www.elitrapport.se/
Swedenhttp://www.ifkrattvikbandy.se/
International, menhttps://tms.fih.ch/
All events (matches)https://www.betradar.com/
England. Premierhttp://www.englandhockey.co.uk/fl/ehl/results.asp?section=339 &itemTitle=Results
Belgium, Premierhttp://www.hockey.be/
Germany, Premierhttp://www.hockey.de/
Holland, Premierhttps://hockey.nl/poule/hoofdklasse-heren/
  
Hurlinghttps://www.gaa.ie
  
Field hockeyhttp://www.fih.ch/en/home
  
Bandyhttp://www.worldbandy.com/
  
Water polo 
The World Leaguehttp://www.fina.org/
Internationalhttp://www.waterpoloworld.com/
The Euroleaguehttp://www.len.eu/
The Adriatic Leaguehttp://rwp-league.com/
The Champions Leaguehttp://www.microplustiming.com/lenchampionsleague/indexCL_ web.php?cal=1
Hungary. OB 1http://waterpolo.hu/index.html
Italy. Serie A1http://www.federnuoto.it/
All eventshttps://www.betradar.com/
  
CyclingCycling
Englandhttp://www.tourofbritain.co.uk/results/index.php
Belgium – the Netherlands, Eneco tourhttp://www.sport.be/enecotour/2016/en/
Spain, the Basque Provinceshttp://vueltapaisvasco.diariovasco.com/
Spain, Vueltahttp://www.lavuelta.com/
Italy, Tour d’Italiehttp://www.gazzetta.it/Giroditalia/2016/it/
Poland, tour de polognehttp://tdp.infocity.pl/pl/etap7/
France, Tour de Francehttp://www.letour.fr
France, Critérium du Dauphinéhttp://www.letour.fr/us/
Switzerland, Tour de Suissehttp://www.tourdesuisse.ch/en/
All cycling tournamentshttp://www.eurosport.ru/cycling/
All cycling tournamentshttp://www.uci.ch/road/results/
All cycling tournamentshttp://velolive.com/
All eventshttps://www.betradar.com/
  
RugbyRugby
NRLhttp://www.nrl.com/
Super Rugbyhttp://www.sanzarrugby.com/
Rugby 7http://www.worldrugby.org/sevens-series
Europe, the Fed Cuphttp://www.rlef.eu.com/index.php
The World Cuphttp://www.rlif.com/
Europe, the Nations Cuphttp://www.rugbyeurope.eu/live.php
All events (matches)https://www.betradar.com/
The Six Nations Cuphttp://www.rbs6nations.com/en/home.php#ddQEmBwr3ELZHr8I.97
Europe, the European Challenge Cup.http://www.epcrugby.com/home.php
Europe, the European Champions Cup.http://www.epcrugby.com/home.php
The Super Leaguehttp://www.rugby-league.com/superleague
The Challenge Cuphttp://www.rugby-league.com/superleague
Rugby union. Pro 12http://www.pro12rugby.com/
Rugby union. England. The Premier Leaguehttp://www.premiershiprugby.com/
Rugby union. New Zealand. Cuphttp://www.mitre10cup.co.nz/
Rugby union. France. Pro D2http://www.lnr.fr/
Rugby union. France, Top 14http://www.lnr.fr/
Rugby union. The RSA. The Currie Cup.http://www.rugbyweek.com/curriecup/
SnookerSnooker
Snookerhttp://www.worldsnooker.com/
Snookerhttp://www.snooker.org/
All events (matches)https://www.betradar.com/
  
What? Where? When?What? Where? When?
What? Where? When? Russiahttp://chgk.tvigra.ru/
  
ChessChess
Livescore, all tournamentshttps://chess24.com/en/watch
All tournamentshttp://www.chessdom.ru/
Norwayhttp://live.norwaychess.com/
Norwayhttp://www.2700chess.com/
All tournamentshttp://chess-news.ru/
ZURICH CHESS CHALLENGEhttp://www.zurich-cc.com/
All events (matches)https://www.betradar.com/
BowlsBowls
Grand Prixhttp://grandprixbowls.co.uk/fixturesAndResults.asp
The World Tournamenthttp://www.worldbowlstour.com/
DraughtsDraughts
Draughtshttp://64-100.com/kalendar-sorevnovaniy-2016-po-shashkam-100
GolfingGolfing
PGA Tourhttp://www.pgatour.com/
European Tourhttp://www.europeantour.com/
  
DartsDarts
International Federationhttp://www.dartswdf.com
BDOhttp://www.bdodarts.com/
International Federationhttp://www.pdc.tv/home
FloorballFloorball
Internationalhttp://www.floorball.org/
Denmarkhttps://www.dgi.dk/floorball/floorball-danmark
Norwayhttp://www.innebandy.no/termin.asp
Norwayhttp://bandyforbundet.no/
Finland, Salibandy liigahttp://floorball.fi/
The Czech Republic, Extraligahttps://www.ceskyflorbal.cz/home
Swedenhttp://www.innebandy.se/
Switzerland, NLAhttp://www.swissunihockey.ch/de/
TVBEThttp://www.tvbet.tv
All events (matches)https://www.betradar.com/
  
Sailinghttps://www.sailing.org/
  
Rowinghttps://worldrowing.com/event/2021-world-rowing-indoor-championships
  
Surfinghttps://www.isasurf.org/
  
Pokerhttps://www.pekarstas.com/
  
Swimminghttps://www.fina.org/
  
Sumohttp://sumo.or.jp/En/
  
Wrestlinghttps://unitedworldwrestling.org/ru
  
Triathlonhttps://www.triathlon.org/

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